Hi folks,
I purchased X-Plane 11 and a Leap Motion device specifically to try and get some cutting edge VR flight simulation happening in my Vive. But I'm running into some newbie problems.
Most severely, once I'm in a plane out on the runway, the view through the Vive is messed up. It seems like I'm looking through two small boxes with a lot of black border around them. Also about a third of each eye is actually showing what looks like ought to be part of the view from the other eye. It's kind of hard to explain, but I'm guessing this is some kind of FOV issue?
Also some other minor things. I have 3 monitors and I absolutely LOVE the way FlyInside wraps my whole screen around me in VR. This is how SteamVR's desktop mode OUGHT to work! (In SteamVR's desktop mode everything on the screen - text, buttons, etc - is just way too small to be usable). But I think perhaps the multiple monitors thing is causing some issues? e.g. When I can move my mouse around the screen (nice touch) but when I click, the click actually seems to be registered somewhere other than where my mouse is hovering.
Also I'm not sure how to "grab" scrollbars with my hands (I can point a finger at it but my finger doesn't "stick" to the scrollbar GUI element so I can only move it up or down in tiny increments).
Things also get kind of slow once the simulator loads up. e.g. Moving my head around, moving my hands - it all seems a touch stuttery. Note I'm using a 980 Ti.
Are these normal issues? Is there a newbie guide that covers stuff like this? Am I doing it wrong and should I be using X-Plane 10 or Microsoft Flight Simulator instead of the X-Plane 11 beta?
Thanks!