A rough estimate for a P3Dv4 version

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Re: A rough estimate for a P3Dv4 version

Postby WebMaximus » Thu Jul 13, 2017 3:41 am

Stevil wrote:Don't spend any money on weather engines!
Ortho4XP makes scenery with detailed height data and orthographic images from different sources.
There are plenty videos on YouTube for tutorials


So how do you currently get realistic weather in XP11 if not using a wx engine?

As for Ortho4XP that is about how much I know about it already but will look more into it.
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Re: A rough estimate for a P3Dv4 version

Postby Stevil » Thu Jul 13, 2017 3:46 am

You can either use the standard weather engine or waste your money on an external one ;)
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Re: A rough estimate for a P3Dv4 version

Postby WebMaximus » Thu Jul 13, 2017 3:54 am

Ok, guess I'll need to look into it some more.

I realize switching platforms if that is what I'll be doing means a lot of work :lol:
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Re: A rough estimate for a P3Dv4 version

Postby Stevil » Thu Jul 13, 2017 4:03 am

WebMaximus wrote:Ok, guess I'll need to look into it some more.

I realize switching platforms if that is what I'll be doing means a lot of work :lol:


It's actually not that hard but do it step by step:
Get to know the basics of XP11 first and then decide on what you want to spend money on
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Re: A rough estimate for a P3Dv4 version

Postby WebMaximus » Thu Jul 13, 2017 4:27 am

Yep, that's what I'll do.

Thanks for your input and advice so far!
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Re: A rough estimate for a P3Dv4 version

Postby DJSean00 » Thu Jul 13, 2017 5:27 am

I wouldn't call buying a weather engine that does a reasonable dipiction of weather a waste of money :cry: but anyway. In XP11 you can change the profile for key assignments to FSX and get very similar keys :D
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Re: A rough estimate for a P3Dv4 version

Postby WebMaximus » Thu Jul 13, 2017 8:05 am

Will look into the different available weather options.

Does the built-in weather in XP at least update in real time? What is the major drawbacks of the current weather offerings compared to AS16 in P3D for example?

And how's the FlyInside implementation for XP vs P3D?

Any of you guys who tried both being able to compare the two?
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Re: A rough estimate for a P3Dv4 version

Postby Stevil » Thu Jul 13, 2017 1:57 pm

DJSean00 wrote:I wouldn't call buying a weather engine that does a reasonable dipiction of weather a waste of money :cry: but anyway. In XP11 you can change the profile for key assignments to FSX and get very similar keys :D


I did not call it a waste in general, I said that he should stick to the default weather engine right now.
If you have a different opinion that's totally fine and you can buy every available weather engine and be happy with it ;)
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Re: A rough estimate for a P3Dv4 version

Postby Stevil » Thu Jul 13, 2017 1:58 pm

WebMaximus wrote:Will look into the different available weather options.

Does the built-in weather in XP at least update in real time? What is the major drawbacks of the current weather offerings compared to AS16 in P3D for example?

And how's the FlyInside implementation for XP vs P3D?

Any of you guys who tried both being able to compare the two?


XP does download real weather at the start, If you want real weather. Besides that you can define the weather update cycle time and it will periodically update the weather for you.
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Re: A rough estimate for a P3Dv4 version

Postby WebMaximus » Thu Jul 13, 2017 4:32 pm

Stevil wrote:
WebMaximus wrote:Will look into the different available weather options.

Does the built-in weather in XP at least update in real time? What is the major drawbacks of the current weather offerings compared to AS16 in P3D for example?

And how's the FlyInside implementation for XP vs P3D?

Any of you guys who tried both being able to compare the two?


XP does download real weather at the start, If you want real weather. Besides that you can define the weather update cycle time and it will periodically update the weather for you.


OK, that's good because I always like flying in real world/time weather.
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