Hello, I have the following Problem, when standing on a runway or next to a placed object,it looks like, that these objects are in the air and not on the ground.
It's a kind of elevation issue. Already tried to reset P3D.cfg and set the tessellation factor to 0 but with no success. This Problem does not occur with the standard VR Tool that comes with P3D.
I am having a similar issue. I can land on the runways and I am in contact with the runways. However, the ground along side the runway appears as if it is several feet below the runway.
Hello, I also have this issue on my system. Hardened Runways and taxiways seem to work fine. But other ground like grass areas always seem some several feet below. For me this is a huge problem as I‘m flying helicopters in the sim, which normaly do not necessary need a runway for landing.
Besides that FI works very good and flying in P3dv4 is very smooth.
I uninstalled FlyInside and ran P3dV4.1 in VR to see if the elevation issue was still present. It is not, so the issue does appear to be associated with FlyInside. I too, primarily fly helo, so this is indeed a significant issue for me.
[quote="Tony"]Can we get a snapshot guys ? Then I'll pass it to the devs.[/quote
Here you go. Please note that the helo skeds are presented as on the tarmac, but not on the ground. Also note that the ground is presented as below the elevation of the tarmac. These pictures were taken at KOLM.
Danny
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Yes, that‘s exactly what see with FI p3d4, too. Note, the hangar to tbe left in the first picture. It seems to float. This is it what I see with all objects buildings, trees etc.