sound troubles since latest flyinside version

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sound troubles since latest flyinside version

Postby stefanoss » Sat Jan 06, 2018 11:31 am

Hallo:

as in the subject: after installing flyinside 1.90 (my x-plane is the latest steam version 11.10, non-beta) engine sound inside and outside cabin became extremely distorted. Even worse, starting in any helicopter (including the standard S-76), as soon as the vision starts in VR with the oculus, the engine sound disappears after a few seconds of pure noise. I have tried to run XP11 without flyinside and everything works smoothly. Uninstalled and re-installed Flyinside, no ways.
Other oculus apps work without problems so it does not seem to be related with oculus (I did not change anything in its setup).

Any clue?

Thanks!
stefano
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Re: sound troubles since latest flyinside version

Postby Greyman » Sat Jan 06, 2018 1:28 pm

Maybe check the audio settings in SteamVR?

I don't use SteamVR as a rule and have not had any issues, so it might be something between that and FI.
ASUS Hero VIII Motherboard, I7-6700K, EVGA GTX1080FTW, 48GB RAM, Windows 10
Oculus Rift/Touch
Warthog HOTAS and MFG Crosswind pedals
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Re: sound troubles since latest flyinside version

Postby stefanoss » Sat Jan 06, 2018 1:34 pm

Hello :-)

I do not use steam VR, just steam.

thanks!
stefano
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Re: sound troubles since latest flyinside version

Postby Greyman » Sat Jan 06, 2018 6:50 pm

SteamVR should load automatically when you start FlyInside XP with the Steam version of XPlane, as i wasn't aware that the Steam version of XPlane will work without it.

When you have XPlane loaded, check your task bar to see if SteamVR has loaded and if you find it, you should be able to open its settings and check out the audio settings.

If not, then i hope that another Steam XPlane user might have a more productive suggestion.
ASUS Hero VIII Motherboard, I7-6700K, EVGA GTX1080FTW, 48GB RAM, Windows 10
Oculus Rift/Touch
Warthog HOTAS and MFG Crosswind pedals
Greyman
 
Posts: 502
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