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Violent Camera Pitching in custom aircraft

PostPosted: Wed Jan 10, 2018 10:35 am
by joorepalv
Since the last update of Flyinside 1.90 and Xplane 11.10 my Oculus Rift in-cockpit camera is pitching up and down violently.
I cannot find a fix for it, I have tried all settings inside X-plane Graphics and in the Flyinside Settings options.
It only happens on custom imported aircraft.
I hope anyone can help me out.

Thank you,

H Joore

Re: Violent Camera Pitching in custom aircraft

PostPosted: Wed Jan 10, 2018 10:50 am
by Tony
Are you on 11.11r2 with xplane yet ? And what planes ?

Re: Violent Camera Pitching in custom aircraft

PostPosted: Wed Jan 10, 2018 12:13 pm
by joorepalv
Hi Tony, thanks for responding.

I have installed X-plane 11.11r2.
The camera pitching happens only on downloaded third party airplanes and my own creations using plane-maker.
Aircraft from X-plane 10 imported in X-plane 11 (eg the Robinson R22) have the same camera pitching motion.

Re: Violent Camera Pitching in custom aircraft

PostPosted: Wed Jan 10, 2018 5:18 pm
by Stevil
Hey we need more information here :)

viewtopic.php?f=44&t=6131

Re: Violent Camera Pitching in custom aircraft

PostPosted: Mon Jan 15, 2018 7:24 am
by joorepalv
No problem, my Setup:

Software:
Windows 10 Pro
X-plane 11.11r2
FlyInsideXP 1.91
Oculus 1.20.0.501061
Nvidia Graphics driver 390.65

Hardware:
Nvidia GTX980
Oculus Rift CV1
Intel i7-4790K
16GB RAM

Hope this helps

Re: Violent Camera Pitching in custom aircraft

PostPosted: Mon Jan 15, 2018 10:51 am
by joorepalv
The camera pitching motion only happens when in 3D Cockpit view, not in any other view.
It only happens with Extra Aircraft and older aircraft types, not Laminar Research XPlane 11 aircraft.

Re: Violent Camera Pitching in custom aircraft

PostPosted: Tue Jan 16, 2018 4:49 pm
by Tony
Hmmm thats strange, let me know the types and I'll test ;)

Re: Violent Camera Pitching in custom aircraft

PostPosted: Wed Jan 17, 2018 5:23 am
by joorepalv
You can test it with the X-plane 10 Robinson R22 helicopter. The view also gets skewed after looking around a little and doesn't return to normal aspect ratio in the Rift inside the simulation.

Re: Violent Camera Pitching in custom aircraft

PostPosted: Wed Jan 17, 2018 7:24 am
by Tony
So to confirm, you've put the R22 from 10 into 11?