2.043e-005 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Settings::SettingsManager 4.394e-005 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::Actions 5.16e-005 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::Camera 5.927e-005 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::InputStream 6.719e-005 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::FlightSim 7.332e-005 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Input::EventSourceAggregator 0.608286 dllmainfsx.cpp 262 Logger running 0.608319 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class FloatUI::ThemeProvider 0.608331 Logging\ConfigurationLogger.cpp 24 FlyInside Pro [FSX] 07/07/17 09:53 51a39c1 1.81 0.608338 Logging\ConfigurationLogger.cpp 36 OS: 6.2 0.0 2 0.608347 Logging\ConfigurationLogger.cpp 44 OEM: 9 Proc: 8664 Arch: 9 CPUs: 8 PageSize: 4096 AG: 65536 0.612746 Logging\ConfigurationLogger.cpp 79 Loaded Processes: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsx.exe: Base: 01000000 Size: 2744320 EP: 0100262E C:\WINDOWS\SYSTEM32\ntdll.dll: Base: 77600000 Size: 1626112 EP: 00000000 C:\WINDOWS\System32\KERNEL32.DLL: Base: 76070000 Size: 851968 EP: 76080690 C:\WINDOWS\System32\KERNELBASE.dll: Base: 75D90000 Size: 1929216 EP: 75E78440 C:\WINDOWS\SYSTEM32\apphelp.dll: Base: 720F0000 Size: 630784 EP: 721235F0 C:\WINDOWS\SYSTEM32\AcLayers.DLL: Base: 71E60000 Size: 2625536 EP: 71E7B2D0 C:\WINDOWS\System32\msvcrt.dll: Base: 74120000 Size: 774144 EP: 74155610 C:\WINDOWS\System32\USER32.dll: Base: 76410000 Size: 1527808 EP: 7642B810 C:\WINDOWS\System32\win32u.dll: Base: 77130000 Size: 90112 EP: 00000000 C:\WINDOWS\System32\GDI32.dll: Base: 763E0000 Size: 139264 EP: 763E6D20 C:\WINDOWS\System32\gdi32full.dll: Base: 77350000 Size: 1437696 EP: 7740B750 C:\WINDOWS\System32\msvcp_win.dll: Base: 77580000 Size: 507904 EP: 77595620 C:\WINDOWS\System32\ucrtbase.dll: Base: 77150000 Size: 1142784 EP: 77173DF0 C:\WINDOWS\System32\SHELL32.dll: Base: 749E0000 Size: 20131840 EP: 74AE8710 C:\WINDOWS\System32\cfgmgr32.dll: Base: 76140000 Size: 229376 EP: 7614DA30 C:\WINDOWS\System32\shcore.dll: Base: 76590000 Size: 557056 EP: 765D74A0 C:\WINDOWS\System32\RPCRT4.dll: Base: 74350000 Size: 778240 EP: 7437F310 C:\WINDOWS\System32\SspiCli.dll: Base: 74020000 Size: 131072 EP: 7402C980 C:\WINDOWS\System32\CRYPTBASE.dll: Base: 74010000 Size: 40960 EP: 74012A10 C:\WINDOWS\System32\bcryptPrimitives.dll: Base: 75D30000 Size: 356352 EP: 75D5DAF0 C:\WINDOWS\System32\sechost.dll: Base: 761D0000 Size: 274432 EP: 761DA050 C:\WINDOWS\System32\combase.dll: Base: 76EE0000 Size: 2383872 EP: 76FEA200 C:\WINDOWS\System32\windows.storage.dll: Base: 76680000 Size: 6053888 EP: 76863A10 C:\WINDOWS\System32\advapi32.dll: Base: 774E0000 Size: 491520 EP: 774FEF20 C:\WINDOWS\System32\shlwapi.dll: Base: 76180000 Size: 282624 EP: 761994A0 C:\WINDOWS\System32\kernel.appcore.dll: Base: 76370000 Size: 57344 EP: 76373F80 C:\WINDOWS\System32\powrprof.dll: Base: 75F90000 Size: 282624 EP: 75F97980 C:\WINDOWS\System32\profapi.dll: Base: 77560000 Size: 81920 EP: 77567550 C:\WINDOWS\System32\OLEAUT32.dll: Base: 76C60000 Size: 602112 EP: 76C87CB0 C:\WINDOWS\System32\SETUPAPI.dll: Base: 74420000 Size: 4349952 EP: 7443DEB0 C:\WINDOWS\SYSTEM32\MPR.dll: Base: 71E40000 Size: 94208 EP: 71E43DC0 C:\WINDOWS\SYSTEM32\sfc.dll: Base: 66680000 Size: 12288 EP: 00000000 C:\WINDOWS\SYSTEM32\WINSPOOL.DRV: Base: 73890000 Size: 442368 EP: 738A6D40 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL: Base: 73BF0000 Size: 196608 EP: 73BF4C40 C:\WINDOWS\SYSTEM32\bcrypt.dll: Base: 73900000 Size: 102400 EP: 739095E0 C:\WINDOWS\SYSTEM32\sfc_os.DLL: Base: 71E20000 Size: 69632 EP: 71E27EA0 C:\WINDOWS\SYSTEM32\AcSpecfc.DLL: Base: 732C0000 Size: 507904 EP: 732DF2D0 C:\WINDOWS\System32\ole32.dll: Base: 748E0000 Size: 1011712 EP: 7491AA10 C:\WINDOWS\System32\COMDLG32.dll: Base: 74040000 Size: 868352 EP: 7404E880 C:\WINDOWS\System32\IMM32.dll: Base: 774B0000 Size: 151552 EP: 774B49C0 C:\WINDOWS\System32\WS2_32.dll: Base: 772E0000 Size: 417792 EP: 772F74D0 C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.16299.64_none_2c284a8117b59840\COMCTL32.dll: Base: 72D40000 Size: 581632 EP: 72DA7E50 C:\WINDOWS\SYSTEM32\mscms.dll: Base: 6E230000 Size: 552960 EP: 6E23E390 C:\WINDOWS\SYSTEM32\WINMM.dll: Base: 73940000 Size: 147456 EP: 73944CE0 C:\WINDOWS\SYSTEM32\DDRAW.dll: Base: 731D0000 Size: 958464 EP: 731E3020 C:\WINDOWS\SYSTEM32\USERENV.dll: Base: 73D90000 Size: 139264 EP: 73D97950 C:\WINDOWS\SYSTEM32\dwmapi.dll: Base: 73830000 Size: 143360 EP: 73834DA0 C:\WINDOWS\SYSTEM32\msi.dll: Base: 6CDD0000 Size: 4075520 EP: 6CE63310 C:\WINDOWS\SYSTEM32\WINMMBASE.dll: Base: 73860000 Size: 143360 EP: 738684D0 C:\WINDOWS\SYSTEM32\dxgi.dll: Base: 6E670000 Size: 598016 EP: 6E6980B0 C:\WINDOWS\SYSTEM32\DCIMAN32.dll: Base: 72ED0000 Size: 28672 EP: 72ED2010 C:\WINDOWS\system32\uxtheme.dll: Base: 72F30000 Size: 495616 EP: 72F694A0 C:\WINDOWS\WinSxS\x86_microsoft.vc80.mfc_1fc8b3b9a1e18e3b_8.0.50727.42_none_d6c3e7af9bae13a2\MFC80.DLL: Base: 781D0000 Size: 1101824 EP: 782931E7 C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1\MSVCR80.dll: Base: 72370000 Size: 634880 EP: 7237232B C:\WINDOWS\WinSxS\x86_microsoft.vc80.mfcloc_1fc8b3b9a1e18e3b_8.0.50727.42_none_0e9c2a8d74fd3ce6\MFC80ENU.DLL: Base: 5D360000 Size: 57344 EP: 00000000 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GameOverlayRenderer.dll: Base: 72EC0000 Size: 24576 EP: 72EC125A C:\WINDOWS\SYSTEM32\MSVCR120.dll: Base: 6FD80000 Size: 974848 EP: 6FD91A44 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\FlyInsideLoader.dll: Base: 72360000 Size: 24576 EP: 7236125A C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\language.dll: Base: 20880000 Size: 475136 EP: 00000000 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\API.DLL: Base: 200E0000 Size: 1290240 EP: 201E6B40 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\acontain.dll: Base: 20060000 Size: 192512 EP: 20085C97 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ablscpt.dll: Base: 20000000 Size: 344064 EP: 2001387C C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ai_player.dll: Base: 20090000 Size: 266240 EP: 200C4A1E C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1\MSVCP80.dll: Base: 722D0000 Size: 552960 EP: 72300DCE C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\atc.dll: Base: 20220000 Size: 413696 EP: 20271AEE C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\demo.dll: Base: 202D0000 Size: 81920 EP: 202DC0BC C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\controls.dll: Base: 20290000 Size: 249856 EP: 202BC622 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\facilities.dll: Base: 202F0000 Size: 278528 EP: 20321BA0 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fe.dll: Base: 20340000 Size: 1138688 EP: 203F6346 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\flight.dll: Base: 20460000 Size: 516096 EP: 204BFF8A C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\g2d.dll: Base: 20660000 Size: 741376 EP: 206EE175 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\g3d.dll: Base: 20720000 Size: 1216512 EP: 207DB32C C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\gps.dll: Base: 20850000 Size: 143360 EP: 2086AFC7 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\livingwater.dll: Base: 20900000 Size: 135168 EP: 20918358 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\multiplayer.dll: Base: 20A30000 Size: 1007616 EP: 20AB696C C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\panels.dll: Base: 20B30000 Size: 516096 EP: 20B8B0AD C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\sim1.dll: Base: 20BB0000 Size: 892928 EP: 20C66911 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\simprop.dll: Base: 20C90000 Size: 180224 EP: 20CB1EC4 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\simscheduler.dll: Base: 20CC0000 Size: 45056 EP: 20CC6988 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\sound.dll: Base: 20CD0000 Size: 200704 EP: 20CF4E40 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\symmap.dll: Base: 20D10000 Size: 196608 EP: 20D353AA C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\terrain.dll: Base: 20D40000 Size: 921600 EP: 20DFA9AC C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fs-traffic.dll: Base: 20E30000 Size: 94208 EP: 20E40178 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ui.dll: Base: 20E50000 Size: 929792 EP: 20ECAF40 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\util.dll: Base: 20F40000 Size: 249856 EP: 20F6C366 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\visualfx.dll: Base: 20F80000 Size: 204800 EP: 20FA8C16 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\weather.dll: Base: 20FC0000 Size: 339968 EP: 20FFC816 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\window.dll: Base: 21020000 Size: 184320 EP: 21043948 C:\WINDOWS\SYSTEM32\MSWSOCK.dll: Base: 6ED70000 Size: 348160 EP: 6ED83020 C:\WINDOWS\SYSTEM32\SHFOLDER.dll: Base: 722C0000 Size: 24576 EP: 722C15B0 C:\WINDOWS\SYSTEM32\VERSION.dll: Base: 74000000 Size: 32768 EP: 740017E0 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\main.dll: Base: 20930000 Size: 1003520 EP: 209F7B66 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsui.dll: Base: 204E0000 Size: 1548288 EP: 20609B40 C:\WINDOWS\SYSTEM32\DINPUT8.dll: Base: 72280000 Size: 229376 EP: 7228BB10 C:\WINDOWS\SYSTEM32\d3dx9_34.dll: Base: 6CA60000 Size: 3600384 EP: 6CCC6F3B C:\WINDOWS\SYSTEM32\d3dx10_34.dll: Base: 6C9F0000 Size: 446464 EP: 6CA4C552 C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.64_none_9407aad74a2a0fbd\gdiplus.dll: Base: 73630000 Size: 1490944 EP: 736A4FA0 C:\WINDOWS\SYSTEM32\WININET.dll: Base: 73360000 Size: 2899968 EP: 734F7760 C:\WINDOWS\SYSTEM32\DSOUND.dll: Base: 6C970000 Size: 524288 EP: 6C99F0A0 C:\WINDOWS\SYSTEM32\MSACM32.dll: Base: 72260000 Size: 102400 EP: 72264430 C:\WINDOWS\SYSTEM32\MSIMG32.dll: Base: 73DD0000 Size: 24576 EP: 73DD14B0 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\d3d9.dll: Base: 6C680000 Size: 3076096 EP: 6C837874 C:\WINDOWS\SYSTEM32\Cabinet.dll: Base: 72240000 Size: 131072 EP: 72249640 C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll: Base: 6C470000 Size: 2125824 EP: 6C65C09B C:\WINDOWS\SYSTEM32\d3dx11_43.dll: Base: 6C430000 Size: 258048 EP: 6C461146 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\RocketControls.dll: Base: 6C3F0000 Size: 253952 EP: 6C41462D C:\WINDOWS\SYSTEM32\d3d10_1.dll: Base: 6C3C0000 Size: 176128 EP: 6C3E1AB0 C:\WINDOWS\SYSTEM32\d3d10.dll: Base: 6C2B0000 Size: 1073152 EP: 6C3A4FE0 C:\WINDOWS\SYSTEM32\d3d11.dll: Base: 6E710000 Size: 2351104 EP: 6E7998E0 C:\WINDOWS\SYSTEM32\d3dx9_43.dll: Base: 6C0B0000 Size: 2093056 EP: 6C26EC0D C:\WINDOWS\SYSTEM32\MSVCP120.dll: Base: 6FE70000 Size: 462848 EP: 6FEAB707 C:\WINDOWS\SYSTEM32\d3d10_1core.dll: Base: 6C050000 Size: 380928 EP: 6C058FD0 C:\WINDOWS\SYSTEM32\d3d10core.dll: Base: 6BFF0000 Size: 344064 EP: 6BFF7230 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\RocketCore.dll: Base: 6BF50000 Size: 630784 EP: 6BFB963B C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\cairo.dll: Base: 6BE00000 Size: 1351680 EP: 6BF1D3E8 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Leap.dll: Base: 6BB40000 Size: 2883584 EP: 6BD81ACE C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\xuipc.dll: Base: 00F10000 Size: 692224 EP: 00F19AB4 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\freetype6.dll: Base: 046B0000 Size: 667648 EP: 046B10C0 C:\WINDOWS\WinSxS\x86_microsoft.flightsimulator.simconnect_67c7c14424d61b5b_10.0.61259.0_none_55f5ecdc14f60568\SimConnect.dll: Base: 00FD0000 Size: 57344 EP: 00FD863F C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\zlib1.dll: Base: 62E80000 Size: 114688 EP: 62E810C0 C:\WINDOWS\system32\D3D9.dll: Base: 71CB0000 Size: 1490944 EP: 71D24D20 C:\WINDOWS\SYSTEM32\inputhost.dll: Base: 6BB10000 Size: 155648 EP: 6BB2C000 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll: Base: 72A80000 Size: 2310144 EP: 72AD83A0 C:\WINDOWS\SYSTEM32\CoreMessaging.dll: Base: 729F0000 Size: 573440 EP: 72A46B80 C:\WINDOWS\SYSTEM32\ntmarta.dll: Base: 73970000 Size: 163840 EP: 73977ED0 C:\WINDOWS\SYSTEM32\wintypes.dll: Base: 72920000 Size: 831488 EP: 7298F730 C:\Program Files\ASUSTeKcomputer.Inc\SS2\UserInterface\SS2OSD.dll: Base: 71B90000 Size: 282624 EP: 71BA6C4B C:\Program Files\ASUSTeKcomputer.Inc\SS2\UserInterface\SS2DevProps.dll: Base: 71BE0000 Size: 200704 EP: 71BEEAE8 C:\WINDOWS\System32\clbcatq.dll: Base: 74850000 Size: 532480 EP: 74870090 C:\WINDOWS\System32\MMDevApi.dll: Base: 728C0000 Size: 372736 EP: 728E5830 C:\WINDOWS\System32\DEVOBJ.dll: Base: 72E60000 Size: 139264 EP: 72E695F0 C:\WINDOWS\System32\PROPSYS.dll: Base: 72740000 Size: 1548288 EP: 727A1830 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL: Base: 72640000 Size: 999424 EP: 7267CFC0 C:\WINDOWS\SYSTEM32\AVRT.dll: Base: 73920000 Size: 32768 EP: 73921A70 C:\WINDOWS\System32\MSCTF.dll: Base: 76220000 Size: 1327104 EP: 76273B80 C:\WINDOWS\SYSTEM32\CRYPTSP.dll: Base: 737D0000 Size: 77824 EP: 737D6C40 C:\WINDOWS\system32\rsaenh.dll: Base: 737A0000 Size: 192512 EP: 737ACE10 C:\WINDOWS\WinSxS\x86_microsoft.msxml2_6bd6b9abf345378f_4.20.9818.0_none_b7e811947b297f6d\MSXML4.DLL: Base: 69B10000 Size: 1241088 EP: 69B3C66F C:\Windows\System32\urlmon.dll: Base: 6B980000 Size: 1622016 EP: 6B9DC340 C:\WINDOWS\System32\imagehlp.dll: Base: 75F70000 Size: 102400 EP: 75F764A0 C:\Windows\System32\iertutil.dll: Base: 72FB0000 Size: 2199552 EP: 731599F0 0.612763 Logging\ConfigurationLogger.cpp 91 Iterating DXGI Adapters 0.612863 Logging\ConfigurationLogger.cpp 102 Adapter 0 0.612919 Logging\ConfigurationLogger.cpp 117 Name: NVIDIA GeForce GTX 970 DeviceId: 5058 VendorId: 4318 Flags: 0 Dedicated System: 0 Dedicated Video: 3221225472 Shared: 1073676288 0.612975 Logging\ConfigurationLogger.cpp 131 Output 0 Name: \\.\DISPLAY1 Attached: 1 Rotation: 1 Position: 0x0 Size: 1920x1080 0.639842 Logging\ConfigurationLogger.cpp 143 Created D3D11 Device 0.668654 Logging\ConfigurationLogger.cpp 155 Created D3D11 Device with BGRA Flag 0.691691 Logging\ConfigurationLogger.cpp 168 Created D3D10 Device 0.714684 Logging\ConfigurationLogger.cpp 175 Created D3D10 Device 0.719777 Logging\ConfigurationLogger.cpp 102 Adapter 1 0.719836 Logging\ConfigurationLogger.cpp 117 Name: NVIDIA GeForce GTX 970 DeviceId: 5058 VendorId: 4318 Flags: 0 Dedicated System: 0 Dedicated Video: 3221225472 Shared: 1073676288 0.739208 Logging\ConfigurationLogger.cpp 143 Created D3D11 Device 0.767689 Logging\ConfigurationLogger.cpp 155 Created D3D11 Device with BGRA Flag 0.790675 Logging\ConfigurationLogger.cpp 168 Created D3D10 Device 0.813449 Logging\ConfigurationLogger.cpp 175 Created D3D10 Device 0.818401 Logging\ConfigurationLogger.cpp 102 Adapter 2 0.818459 Logging\ConfigurationLogger.cpp 117 Name: Microsoft Basic Render Driver DeviceId: 140 VendorId: 5140 Flags: 2 Dedicated System: 0 Dedicated Video: 0 Shared: 4294901760 0.819723 Logging\ConfigurationLogger.cpp 143 Created D3D11 Device 0.820942 Logging\ConfigurationLogger.cpp 155 Created D3D11 Device with BGRA Flag 0.822026 Logging\ConfigurationLogger.cpp 168 Created D3D10 Device 0.823109 Logging\ConfigurationLogger.cpp 175 Created D3D10 Device 0.823287 dllmainfsx.cpp 280 Start onPreInitialize 0.825734 Sanity\SettingsCheck.cpp 102 WinVer Check Passed 6:2 0.825739 Oculus\OVR1200Hmd.cpp 27 ovr_Initialize_1 0.860204 Oculus\OVR1200Hmd.cpp 43 ovr_Initialize_2 0.860215 Oculus\OVR1200Hmd.cpp 50 ovr_Create 0.931048 Oculus\OVR1200Hmd.cpp 52 ovr_Create2 0.931059 Oculus\OVR1200Hmd.cpp 69 HMD created. Proceeding 0.933793 dllmainfsx.cpp 338 preInitialize Complete 0.948625 Licensing\License.cpp 110 WMIC found 1.50334 Sim\SettingsFileInterceptor.cpp 57 Creating blank C:\Users\Home\AppData\Roaming\Microsoft\FSX-SE\fsx_FlyInside.cfg 1.50459 Sim\SettingsFileInterceptor.cpp 57 Creating blank C:\Users\Home\AppData\Roaming\Microsoft\FSX-SE\fsx_se_FlyInside.cfg 1.50571 Sim\SettingsFileInterceptor.cpp 57 Creating blank C:\Users\Home\AppData\Roaming\Microsoft\FSX-SE\fsx_FlyInside.cfg 1.50789 Sim\SettingsFileInterceptor.cpp 57 Creating blank C:\Users\Home\AppData\Local\Microsoft\FSX-SE\fsx_FlyInside.cfg 1.50909 Sim\SettingsFileInterceptor.cpp 57 Creating blank C:\Users\Home\AppData\Local\Microsoft\FSX-SE\fsx_se_FlyInside.cfg 1.51027 Sim\SettingsFileInterceptor.cpp 57 Creating blank C:\Users\Home\AppData\Local\Microsoft\FSX-SE\fsx_FlyInside.cfg 1.5194 Sanity\CameraCheck.cpp 52 Analyzing C:\Users\Home\AppData\Roaming\Microsoft\FSX\cameras.cfg 1.51952 Sanity\CameraCheck.cpp 69 Found Virtual Cockpit 1.51954 Sanity\CameraCheck.cpp 76 Found momentum effect setting: yes 1.52012 Sanity\CameraCheck.cpp 48 Failed to open C:\Users\Home\AppData\Roaming\Microsoft\FSX-SE\cameras.cfg 1.52015 Sanity\CameraCheck.cpp 48 Failed to open C:\Users\Home\AppData\Local\Microsoft\FSX\cameras.cfg 1.5202 Sanity\CameraCheck.cpp 48 Failed to open C:\Users\Home\AppData\Local\Microsoft\FSX-SE\cameras.cfg 1.55012 DesktopCapture\CaptureSource.cpp 93 Created Desktop Duplication Output 1.55014 DesktopCapture\CaptureSource.cpp 59 Invalid monitor, hr: 1 1.55018 Displays\ScreenManager.cpp 16 Running ScreenManager search 1 1.55274 Displays\ScreenManager.cpp 39 Looking for targeted adapter: NVIDIA GeForce GTX 970 /// \\.\DISPLAY1 1.55275 Displays\ScreenManager.cpp 42 EnumDisplayDevices 1.5528 Displays\ScreenManager.cpp 52 AN: 0 N: \\.\DISPLAY1 F: 5 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85091043&REV_A1 S: NVIDIA GeForce GTX 970 1.5528 Displays\ScreenManager.cpp 62 Found target adapter! 1.55303 Displays\ScreenManager.cpp 70 DN: 0 N: \\.\DISPLAY1\Monitor0 F: 3 ID: MONITOR\GSM0001\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001 S: Generic PnP Monitor 1.55304 Displays\ScreenManager.cpp 81 EnumDisplaySettingsEx: CDD 1.55305 Displays\ScreenManager.cpp 115 Is Aux 1.55321 Displays\ScreenManager.cpp 52 AN: 1 N: \\.\DISPLAY2 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85091043&REV_A1 S: NVIDIA GeForce GTX 970 1.55321 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55325 Displays\ScreenManager.cpp 52 AN: 2 N: \\.\DISPLAY3 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85091043&REV_A1 S: NVIDIA GeForce GTX 970 1.55325 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55329 Displays\ScreenManager.cpp 52 AN: 3 N: \\.\DISPLAY4 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85091043&REV_A1 S: NVIDIA GeForce GTX 970 1.55329 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55333 Displays\ScreenManager.cpp 52 AN: 4 N: \\.\DISPLAY5 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85081043&REV_A1 S: NVIDIA GeForce GTX 970 1.55334 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55338 Displays\ScreenManager.cpp 52 AN: 5 N: \\.\DISPLAY6 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85081043&REV_A1 S: NVIDIA GeForce GTX 970 1.55338 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55342 Displays\ScreenManager.cpp 52 AN: 6 N: \\.\DISPLAY7 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85081043&REV_A1 S: NVIDIA GeForce GTX 970 1.55342 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55346 Displays\ScreenManager.cpp 52 AN: 7 N: \\.\DISPLAY8 F: 0 ID: PCI\VEN_10DE&DEV_13C2&SUBSYS_85081043&REV_A1 S: NVIDIA GeForce GTX 970 1.55346 Displays\ScreenManager.cpp 58 Adapter not target. Skipping 1.55349 Displays\ScreenManager.cpp 18 Search 1: 0, 1 1.60803 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::SimWindow 1.60831 DesktopCapture\CaptureSource.cpp 326 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 1.62554 Hooks\DirectSound\DirectSoundHooks.cpp 22 Skipping audio hooks per user setting 1.63339 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.63341 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.63343 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.63345 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.63346 Hooks\DirectInput\DirectInputHooks.cpp 81 SetCooperativeLevel failed 1.63376 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.63623 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.63702 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64127 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64239 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64356 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64671 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64915 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64978 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.64981 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.65052 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.65086 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.65088 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.65148 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.65383 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.6562 Hooks\DirectInput\DirectInputHooks.cpp 85 Overrode Cooperative Level 1.66483 UI\LibRocket\RenderInterfaceDirectx11.cpp 107 D3D11Tex { w = 32, h = 32, fmt = 10, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 1.66484 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 32, h = 32, fmt = 10, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 1.68254 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000101A2 Title: [] Class: [ForegroundStaging] 1.68255 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001017A Title: [] Class: [ForegroundStaging] 1.68256 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010122 Title: [] Class: [tooltips_class32] 1.68257 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010106 Title: [] Class: [tooltips_class32] 1.68258 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010102 Title: [] Class: [tooltips_class32] 1.68259 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000200DC Title: [] Class: [tooltips_class32] 1.6826 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000200E0 Title: [] Class: [tooltips_class32] 1.6826 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000200F2 Title: [] Class: [tooltips_class32] 1.68262 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020054 Title: [] Class: [tooltips_class32] 1.68263 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002035C Title: [] Class: [tooltips_class32] 1.68263 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010338 Title: [] Class: [ATL:72207CD0] 1.68264 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010116 Title: [] Class: [tooltips_class32] 1.68265 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001010A Title: [] Class: [tooltips_class32] 1.68266 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001010E Title: [] Class: [tooltips_class32] 1.68267 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0003005C Title: [] Class: [Shell_TrayWnd] 1.68268 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010264 Title: [Network Flyout] Class: [ATL:00007FFCCBF1D230] 1.68269 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001013A Title: [] Class: [tooltips_class32] 1.6827 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010118 Title: [] Class: [TaskListThumbnailWnd] 1.68274 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0005011C Title: [DIEmWin] Class: [DIEmWin] 2.2817 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class FloatUI::BindingsPanel * 2.34195 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class FloatUI::SettingsPanel * 2.38835 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class CockpitModel::CockpitManager * 2.60868 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202D2 Title: [Microsoft Flight Simulator X] Class: [FS98MAIN] 2.6088 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202A6 Title: [] Class: [FlightSimSplash] 2.60882 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001034C Title: [WinAMRestoreWnd] Class: [WinAMRestoreWndClass] 2.60883 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001032A Title: [iCloud] Class: [AppleInternetServicesNotifyIcon] 2.60884 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000A0306 Title: [DDE Server Window] Class: [OleDdeWndClass] 2.60885 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00060300 Title: [G] Class: [GDI+ Hook Window Class] 2.60886 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202EC Title: [RegKeyNotify] Class: [#32770] 2.60887 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000302FE Title: [Realtek HD Audio New CPL background window] Class: [Afx:0000000140000000:0] 2.60889 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000402EA Title: [] Class: [AudioCaptureNotificationWindow] 2.6089 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002029E Title: [CVenderSpecSetting] Class: [#32770] 2.6089 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202A4 Title: [ViennaSettingUI] Class: [Afx:0000000140000000:0] 2.60891 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202B0 Title: [Realtek SpeakerTestManager] Class: [Afx:0000000140000000:0] 2.60892 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202A2 Title: [Realtek HD Audio New GUI] Class: [Afx:0000000140000000:0] 2.60893 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020298 Title: [Animate Manager] Class: [Message] 2.60894 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020294 Title: [RTK TRAYICON] Class: [Afx:0000000140000000:0] 2.60895 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020292 Title: [AudioEngine For Realtek HD Audio New GUI] Class: [#32770] 2.60895 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00040290 Title: [RTK AUDIO DRIVER EVENT MGR] Class: [Afx:0000000140000000:0] 2.60896 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0003008E Title: [HelperMsgListenerWnd] Class: [HelperMsgListenerWndCls] 2.60897 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010310 Title: [] Class: [ATL:00007FFCC0C67000] 2.60898 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0003014C Title: [SecHealthHost] Class: [SecHealth Window Class] 2.60899 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0003024E Title: [UxdService] Class: [UxdService] 2.609 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002028E Title: [NvSvc] Class: [NVSVC64.DLL] 2.60901 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010288 Title: [BluetoothNotificationAreaIconWindowClass] Class: [BluetoothNotificationAreaIconWindowClass] 2.60901 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010280 Title: [MS_WebcheckMonitor] Class: [MS_WebcheckMonitor] 2.60902 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010262 Title: [] Class: [PNIHiddenWnd] 2.60903 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001023E Title: [] Class: [WorkerW] 2.60904 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010234 Title: [] Class: [ATL:00007FFCD8C621F0] 2.60905 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010222 Title: [Windows Shell Experience Host] Class: [Windows.UI.Core.CoreWindow] 2.60906 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010216 Title: [Battery Meter] Class: [SystemTray_Main] 2.60906 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001020C Title: [] Class: [WorkerW] 2.60907 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001020E Title: [DDE Server Window] Class: [OleDdeWndClass] 2.60908 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000101AE Title: [] Class: [TabletModeCoverWindow] 2.60909 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010206 Title: [] Class: [WorkerW] 2.6091 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010208 Title: [] Class: [WorkerW] 2.6091 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001019A Title: [] Class: [DummyDWMListenerWindow] 2.60911 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010194 Title: [] Class: [EdgeUiInputTopWndClass] 2.60912 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010172 Title: [DDE Server Window] Class: [OleDdeWndClass] 2.60913 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010164 Title: [] Class: [ApplicationManager_DesktopShellWindow] 2.60914 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010160 Title: [] Class: [WorkerW] 2.60914 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001014A Title: [] Class: [WorkerW] 2.60915 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010144 Title: [] Class: [WorkerW] 2.60916 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010128 Title: [] Class: [WorkerW] 2.60917 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00050124 Title: [] Class: [WorkerW] 2.60918 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001010C Title: [] Class: [tooltips_class32] 2.60918 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000202E4 Title: [Sonic Suite 2] Class: [LauncherSS2] 2.60919 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000102F6 Title: [] Class: [OculusAppFocusClass] 2.6092 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000200A2 Title: [aprp] Class: [TApplication] 2.60921 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000200AE Title: [] Class: [TPUtilWindow] 2.60922 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000200F0 Title: [] Class: [NotifyIconOverflowWindow] 2.60923 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020062 Title: [] Class: [DDEMLEvent] 2.60924 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020066 Title: [] Class: [DDEMLMom] 2.60925 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002006A Title: [Windows Push Notifications Platform] Class: [PushNotificationsPowerManagement] 2.60927 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020076 Title: [] Class: [OculusHALOSEventListenersClass] 2.60927 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002001A Title: [Task Host Window] Class: [COMTASKSWINDOWCLASS] 2.60928 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010046 Title: [NvContainerWindowClass00000C20] Class: [NvContainerWindowClass00000C20] 2.60929 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010032 Title: [DWM Notification Window] Class: [Dwm] 2.6093 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020094 Title: [] Class: [CicLoaderWndClass] 2.60931 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00050304 Title: [Home] Class: [UnityWndClass] 2.60932 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020130 Title: [Program Manager] Class: [Progman] 2.60932 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60933 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020034 Title: [MSCTFIME UI] Class: [MSCTFIME UI] 2.60933 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60934 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60934 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60934 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60934 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60935 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60935 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60936 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00030314 Title: [MSCTFIME UI] Class: [MSCTFIME UI] 2.60936 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60937 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60937 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60938 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60938 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60938 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60939 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60939 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60939 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.6094 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.6094 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.6094 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60941 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60941 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60941 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60941 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60942 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001015A Title: [MSCTFIME UI] Class: [MSCTFIME UI] 2.60943 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.60943 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 2.86001 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020200 Title: [] Class: [Chrome_WidgetWin_0] 2.86002 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000201F8 Title: [Oculus Client] Class: [Chrome_WidgetWin_1] 2.86003 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002027E Title: [] Class: [Chrome_SystemMessageWindow] 2.86004 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000201FC Title: [] Class: [Chrome_WidgetWin_0] 2.86005 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000402C0 Title: [] Class: [Base_PowerMessageWindow] 2.86006 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 3.11028 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000400A8 Title: [] Class: [Chrome_WidgetWin_0] 3.11029 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 8.61013 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.61014 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.62687 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.62689 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.63243 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.63244 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.63628 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.64015 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.64016 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.6445 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.64451 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.64869 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.6487 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.65317 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.65318 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.65856 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.65857 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.6656 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.66562 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.67013 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.67014 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.67445 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.67446 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.67906 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.67907 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.68356 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.68357 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.68883 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.68884 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.69341 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.69343 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.69805 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.69806 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.70271 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.70273 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.7069 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.70691 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.71136 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.71138 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.71584 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.71585 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.72252 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.72255 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.72712 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.72713 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.7315 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.73151 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.73567 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.73568 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.73974 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.73975 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.74461 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.74463 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.74898 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.74899 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.75322 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.75323 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.75729 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.7573 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.76161 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.76162 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.76567 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.76568 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.76999 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.77 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.77398 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.77399 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.77851 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.77852 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.78293 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.78294 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.78687 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.78687 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.79103 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.79104 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.79543 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.79544 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.79956 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.79957 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.80442 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.80443 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.80903 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.80904 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.81347 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.81348 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.81764 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.81765 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.82223 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.82224 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.82675 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.82676 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.83161 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.83162 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.83656 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.83657 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.84125 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.84126 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.84664 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.84665 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.85168 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.85169 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.85581 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.85582 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.86089 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.8609 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.8655 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.86551 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.8697 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.86971 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.87404 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.87405 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.87863 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.87864 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.88274 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.88275 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.88852 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.88853 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.89294 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.89295 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.89841 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.89842 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.9028 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.90281 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.90873 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.90875 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.91844 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.92291 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.92292 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.92845 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.92846 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.93825 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.93826 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.94921 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.94922 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.9587 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.95871 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.96855 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 8.96856 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 8.97281 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00070326 Title: [MSCTFIME UI] Class: [MSCTFIME UI] 9.13415 Oculus\ASWControl.cpp 23 Setting ASW enabled: 0 9.13437 Displays\DisplayWindow.cpp 122 DisplayWindow rendering starting 9.15305 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 2880, h = 1620, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 9.19976 Rendering\D3D11\TextureQueueReaderCaching.cpp 24 D3D11Tex { w = 2880, h = 1620, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0} 9.19977 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 2880, h = 1620, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0} 9.19999 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 2880, h = 1620, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0} 9.20009 Displays\DisplayWindow.cpp 271 D3D11Tex { w = 2880, h = 1620, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 9.2001 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 2880, h = 1620, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 9.20301 Displays\DisplayWindow.cpp 284 D3D11Tex { w = 2880, h = 1620, fmt = 40, BindFlags = 64, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 9.20302 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 2880, h = 1620, fmt = 40, BindFlags = 64, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 10.7476 Displays\DisplayWindow.cpp 337 Allowing object creation to continue 10.7533 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 16, h = 16, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 10.8074 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 10.8641 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 10.9204 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 10.9758 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.036 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.0962 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.1519 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.2035 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.2632 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.3217 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.3784 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.4337 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.4916 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.4975 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1339, h = 168, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.505 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.5327 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1500, h = 1500, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.5361 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.6835 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 4000, h = 4000, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7062 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7094 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 512, h = 512, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7099 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7126 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 600, h = 611, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7133 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7134 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7135 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7304 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7485 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.75 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7501 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7502 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7503 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7505 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 242, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7507 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7509 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 307, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7511 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7513 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 289, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7515 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7517 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 277, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7519 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.753 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 899, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7534 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7543 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1474, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7546 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7548 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7549 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7552 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 282, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7554 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7557 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 200, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7559 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7564 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 384, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7566 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.757 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 371, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7572 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7573 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7574 Rendering\D3D11\D3D11Context.cpp 357 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0} 11.7576 Utils\Images.cpp 224 Bitmap 32 x 32 11.7576 Utils\Images.cpp 224 Bitmap 32 x 32 11.7576 Rendering\D3D11\D3D11Context.cpp 534 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 11.7578 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7965 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7975 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7978 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 337, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7981 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.7985 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 416, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.8 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.8001 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.8012 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.8014 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 11.8014 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 12.0374 Hooks\FSX\D3D9\OculusRenderer.cpp 45 D3D9Tex { w = 2880, h = 1620, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 12.0376 Hooks\FSX\D3D9\OculusRenderer.cpp 50 D3D9Tex { w = 288, h = 162, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 12.0377 Hooks\FSX\D3D9\OculusRenderer.cpp 54 D3D9Tex { w = 1440, h = 1620, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 12.0618 Input\DepthBufferMouseIntersectable10.cpp 41 D3D10Tex { w = 2880, h = 1620, fmt = 87, BindFlags = 0, CPUAccessFlags = 131072, MiscFlags = 0, Usage = 3} 13.1756 Displays\DisplayWindow.cpp 561 Low timewarp FPS detected when ASW should be disabled. 13.1757 Oculus\ASWControl.cpp 23 Setting ASW enabled: 0 16.9164 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020368 Title: [] Class: [ImeUiWindow_Util] 16.9169 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020374 Title: [FlyInside Mirror View] Class: [fsxHookDisplay] 16.9173 Utils\Images.cpp 224 Bitmap 32 x 32 16.9173 Utils\Images.cpp 224 Bitmap 32 x 32 16.9174 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 16.918 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000600B6 Title: [G] Class: [GDI+ Hook Window Class] 16.918 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0002037C Title: [Overlays] Class: [App] 16.918 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 16.918 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 16.918 DesktopCapture\SubwindowCatcher.cpp 160 Ignoring issue window: IME 16.918 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020386 Title: [MSCTFIME UI] Class: [MSCTFIME UI] 16.918 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001038A Title: [MSCTFIME UI] Class: [MSCTFIME UI] 16.9181 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020376 Title: [MSCTFIME UI] Class: [MSCTFIME UI] 16.9284 Utils\Images.cpp 224 Bitmap 32 x 32 16.9285 Utils\Images.cpp 224 Bitmap 32 x 32 16.9285 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 16.9615 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 16.9837 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 16.9949 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 17.156 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 17.156 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 17.1612 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 17.1612 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 17.1705 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 17.1705 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 17.1769 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 17.1769 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 17.1822 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 17.1823 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 17.2159 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001044E Title: [] Class: [tooltips_class32] 17.2165 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010390 Title: [] Class: [tooltips_class32] 17.2166 DesktopCapture\SubwindowCatcher.cpp 199 Is capture target: 000103A4 Title: [Microsoft Flight Simulator] Class: [Microsoft Flight Simulator] 17.2284 Utils\Images.cpp 224 Bitmap 32 x 32 17.2284 Utils\Images.cpp 224 Bitmap 32 x 32 17.2284 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 17.2642 Hooks\FSX\D3D9\OculusRenderer.cpp 107 Creating TQ for 128C9FE0 17.2642 Rendering\TextureQueueSharedSurface.cpp 21 QTex { w = 2880, h = 1620, fmt = 10, ct = 5, flags = 0} 17.2728 Sim\ESPFlightSim.cpp 33 Attempting SimConnect connections. 17.2733 Sim\ESPFlightSim.cpp 46 Connected 18.2766 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.2766 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.2788 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.2789 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.2823 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.2823 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.2856 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.2857 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.2881 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.2881 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.3244 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000302CC Title: [] Class: [VSyncHelper-1E6F8480-206d89c1cf] 18.3245 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010396 Title: [] Class: [Static] 18.3245 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0001039E Title: [] Class: [Internet Explorer_Hidden] 18.3419 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.3419 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.3464 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.3465 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4026 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4026 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4046 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4046 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4085 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4085 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4116 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4116 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4127 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4128 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4175 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4175 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.446 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.446 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4483 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4483 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4644 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4644 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4677 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4677 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.4706 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.4706 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.524 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.524 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.5268 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.5268 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.5847 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 18.5847 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 18.5887 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010458 Title: [] Class: [tooltips_class32] 18.5888 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010452 Title: [] Class: [tooltips_class32] 20.2824 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1032, h = 256, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 20.283 Rendering\D3D11\D3D11Context.cpp 534 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0} 20.2831 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 20.2834 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 20.2835 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 20.2837 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 121, h = 80, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 21.1837 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 21.3947 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 22.579 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000104AA Title: [] Class: [Afx:01000000:803:00010003:00000000:00000000] 22.5792 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000104A8 Title: [] Class: [Afx:01000000:803:00010003:00000000:00000000] 22.5793 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00010482 Title: [] Class: [tooltips_class32] 22.5843 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 22.8306 DesktopCapture\SubwindowCatcher.cpp 199 Is capture target: 000301D8 Title: [LOAD FLIGHT] Class: [LOAD FLIGHT] 23.8091 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 23.8091 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 26.1061 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 26.2503 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 27.2515 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 27.2623 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 27.3235 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.3235 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.3352 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.3352 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.4592 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.4592 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.4763 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.4763 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.5292 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.5292 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.5311 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.5311 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.5326 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00020436 Title: [] Class: [tooltips_class32] 27.5958 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.5958 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.5973 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.5974 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.6027 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.6027 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.604 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.604 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.6064 DesktopCapture\SubwindowCatcher.cpp 199 Is capture target: 000203A4 Title: [] Class: [] 27.6198 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.6198 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.6723 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.6723 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.6753 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.6753 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.6817 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.6817 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.6843 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.6843 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.7456 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.7456 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.8152 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.8152 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.8179 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.8179 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.8257 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.8257 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.8838 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.8838 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.9495 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.9495 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 27.969 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 27.969 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 49.9425 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 49.9425 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 52.9541 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 52.9541 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 52.9568 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 52.9568 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 52.9599 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 52.9599 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 52.9634 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 52.9634 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.0195 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0257 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0317 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0379 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0379 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.0395 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0395 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.0426 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0426 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.0441 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.0441 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.4277 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.4277 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.4315 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.4315 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.4344 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.4344 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.4385 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.4385 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.4398 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 53.4399 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 53.4531 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 54.1278 Hooks\FSX\Menus\MenuSource.cpp 68 Iterating children 66203/66203 54.1278 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.1278 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 67154 54.1279 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1279 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1279 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.1279 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.1279 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.1279 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 66248 54.1279 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 66248 28 54.1279 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 66248 28 1370400987570765829 54.1279 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 54.1279 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304A638 54.1279 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Flights 54.1279 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1279 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1279 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.128 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.128 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.128 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 66324 54.128 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 66324 28 54.128 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 66324 28 1370276880195780613 54.128 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 54.128 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 130421B0 54.1281 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Aircraft 54.1281 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1281 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1281 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.1281 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.1281 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.1281 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 66364 54.1281 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 66364 28 54.1281 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 66364 28 1370402224521347077 54.1281 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 54.1281 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304A488 54.1281 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 World 54.1281 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1281 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1281 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.1281 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.1281 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.1281 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 66484 54.1282 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 66484 28 54.1282 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 66484 28 1370401812204486661 54.1282 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 54.1282 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304A3B0 54.1282 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Options 54.1282 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1282 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1282 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.1282 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.1282 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.1282 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 66678 54.1282 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 66678 28 54.1282 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 66678 28 1370400369095475205 54.1282 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 54.1282 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304A3F8 54.1283 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Views 54.1283 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1283 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1283 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.1283 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.1283 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 66203 54.1283 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 66718 54.1283 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 66718 28 54.1283 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 66718 28 1370400575253905413 54.1283 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 54.1283 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304A428 54.1283 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Help 54.1283 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 54.1283 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 54.1284 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 54.1284 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 54.1284 Hooks\FSX\Menus\MenuSource.cpp 89 Done iterating children 66203 54.4542 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF98C} 54.4542 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4546 CockpitModel\CockpitManager.cpp 175 Firing off aircraft update. 54.4546 CockpitModel\ESPSimulatorCockpitConnector.cpp 165 Reseting load count 6619246 54.4547 Hooks\FSX\D3D9\Rendering\Context.cpp 301 D3D9Tex { w = 2880, h = 1620, levels = 1, usage = 0, fmt = 21, pool = 0, handle = 00000000} 54.4549 CockpitModel\CockpitManager.cpp 304 loadAircraft: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Rotorcraft\Alabeo R66\r66.AIR variant: ALABEO R66 WHITE 54.4549 CockpitModel\CockpitManager.cpp 309 Null SG 54.4549 CockpitModel\CockpitManager.cpp 312 SG Nulled 54.4549 CockpitModel\ESPAircraftCockpit.cpp 19 AircraftCockpit::Generate 54.4557 Hooks\FSX\D3D9\Rendering\Context.cpp 338 D3D9Tex { w = 2880, h = 1620, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4586 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 54.4586 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4588 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 54.4588 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4606 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 54.4607 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4608 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 54.4608 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4608 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF8E8} 54.4609 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.4635 CockpitModel\ESPAircraftCockpit.cpp 118 Attempting to load modelPath: !C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Rotorcraft\Alabeo R66\model\model.cfg! 54.4636 CockpitModel\ESPAircraftCockpit.cpp 138 Found MDLPath: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Rotorcraft\Alabeo R66\model\r66_interior.mdl 54.4639 Hooks\PanelGaugeInterceptor.cpp 48 Panels.cfg intercept occuring... 54.464 Hooks\PanelGaugeInterceptor.cpp 82 For "Vcockpit01" using "gauge08=Magnetic_Compass!Magnetic-Compass, 0,0,1,1" 54.4643 Hooks\PanelGaugeInterceptor.cpp 100 Inserting << "gauge08=Magnetic_Compass!Magnetic-Compass, 0,0,1,1" after "[Vcockpit01]" 54.4899 CockpitModel\CockpitManager.cpp 327 Loading MDL. 54.4899 CockpitModel\CockpitManager.cpp 331 Loading CockpitDesc 54.4968 Sim\Actions.cpp 48 First connected sim frame 54.5077 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF6E4} 54.5077 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5079 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 54.5079 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 100 Effect Intercepted B 54.5117 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 623, h = 261, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF2B8} 54.5117 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 623, h = 261, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5117 Logging\ConfigurationLogger.cpp 79 Loaded Processes: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsx.exe: Base: 01000000 Size: 2744320 EP: 0100262E C:\WINDOWS\SYSTEM32\ntdll.dll: Base: 77600000 Size: 1626112 EP: 00000000 C:\WINDOWS\System32\KERNEL32.DLL: Base: 76070000 Size: 851968 EP: 76080690 C:\WINDOWS\System32\KERNELBASE.dll: Base: 75D90000 Size: 1929216 EP: 75E78440 C:\WINDOWS\SYSTEM32\apphelp.dll: Base: 720F0000 Size: 630784 EP: 721235F0 C:\WINDOWS\SYSTEM32\AcLayers.DLL: Base: 71E60000 Size: 2625536 EP: 71E7B2D0 C:\WINDOWS\System32\msvcrt.dll: Base: 74120000 Size: 774144 EP: 74155610 C:\WINDOWS\System32\USER32.dll: Base: 76410000 Size: 1527808 EP: 7642B810 C:\WINDOWS\System32\win32u.dll: Base: 77130000 Size: 90112 EP: 00000000 C:\WINDOWS\System32\GDI32.dll: Base: 763E0000 Size: 139264 EP: 763E6D20 C:\WINDOWS\System32\gdi32full.dll: Base: 77350000 Size: 1437696 EP: 7740B750 C:\WINDOWS\System32\msvcp_win.dll: Base: 77580000 Size: 507904 EP: 77595620 C:\WINDOWS\System32\ucrtbase.dll: Base: 77150000 Size: 1142784 EP: 77173DF0 C:\WINDOWS\System32\SHELL32.dll: Base: 749E0000 Size: 20131840 EP: 74AE8710 C:\WINDOWS\System32\cfgmgr32.dll: Base: 76140000 Size: 229376 EP: 7614DA30 C:\WINDOWS\System32\shcore.dll: Base: 76590000 Size: 557056 EP: 765D74A0 C:\WINDOWS\System32\RPCRT4.dll: Base: 74350000 Size: 778240 EP: 7437F310 C:\WINDOWS\System32\SspiCli.dll: Base: 74020000 Size: 131072 EP: 7402C980 C:\WINDOWS\System32\CRYPTBASE.dll: Base: 74010000 Size: 40960 EP: 74012A10 C:\WINDOWS\System32\bcryptPrimitives.dll: Base: 75D30000 Size: 356352 EP: 75D5DAF0 C:\WINDOWS\System32\sechost.dll: Base: 761D0000 Size: 274432 EP: 761DA050 C:\WINDOWS\System32\combase.dll: Base: 76EE0000 Size: 2383872 EP: 76FEA200 C:\WINDOWS\System32\windows.storage.dll: Base: 76680000 Size: 6053888 EP: 76863A10 C:\WINDOWS\System32\advapi32.dll: Base: 774E0000 Size: 491520 EP: 774FEF20 C:\WINDOWS\System32\shlwapi.dll: Base: 76180000 Size: 282624 EP: 761994A0 C:\WINDOWS\System32\kernel.appcore.dll: Base: 76370000 Size: 57344 EP: 76373F80 C:\WINDOWS\System32\powrprof.dll: Base: 75F90000 Size: 282624 EP: 75F97980 C:\WINDOWS\System32\profapi.dll: Base: 77560000 Size: 81920 EP: 77567550 C:\WINDOWS\System32\OLEAUT32.dll: Base: 76C60000 Size: 602112 EP: 76C87CB0 C:\WINDOWS\System32\SETUPAPI.dll: Base: 74420000 Size: 4349952 EP: 7443DEB0 C:\WINDOWS\SYSTEM32\MPR.dll: Base: 71E40000 Size: 94208 EP: 71E43DC0 C:\WINDOWS\SYSTEM32\sfc.dll: Base: 66680000 Size: 12288 EP: 00000000 C:\WINDOWS\SYSTEM32\WINSPOOL.DRV: Base: 73890000 Size: 442368 EP: 738A6D40 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL: Base: 73BF0000 Size: 196608 EP: 73BF4C40 C:\WINDOWS\SYSTEM32\bcrypt.dll: Base: 73900000 Size: 102400 EP: 739095E0 C:\WINDOWS\SYSTEM32\sfc_os.DLL: Base: 71E20000 Size: 69632 EP: 71E27EA0 C:\WINDOWS\SYSTEM32\AcSpecfc.DLL: Base: 732C0000 Size: 507904 EP: 732DF2D0 C:\WINDOWS\System32\ole32.dll: Base: 748E0000 Size: 1011712 EP: 7491AA10 C:\WINDOWS\System32\COMDLG32.dll: Base: 74040000 Size: 868352 EP: 7404E880 C:\WINDOWS\System32\IMM32.dll: Base: 774B0000 Size: 151552 EP: 774B49C0 C:\WINDOWS\System32\WS2_32.dll: Base: 772E0000 Size: 417792 EP: 772F74D0 C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.16299.64_none_2c284a8117b59840\COMCTL32.dll: Base: 72D40000 Size: 581632 EP: 72DA7E50 C:\WINDOWS\SYSTEM32\mscms.dll: Base: 6E230000 Size: 552960 EP: 6E23E390 C:\WINDOWS\SYSTEM32\WINMM.dll: Base: 73940000 Size: 147456 EP: 73944CE0 C:\WINDOWS\SYSTEM32\DDRAW.dll: Base: 731D0000 Size: 958464 EP: 731E3020 C:\WINDOWS\SYSTEM32\USERENV.dll: Base: 73D90000 Size: 139264 EP: 73D97950 C:\WINDOWS\SYSTEM32\dwmapi.dll: Base: 73830000 Size: 143360 EP: 73834DA0 C:\WINDOWS\SYSTEM32\msi.dll: Base: 6CDD0000 Size: 4075520 EP: 6CE63310 C:\WINDOWS\SYSTEM32\WINMMBASE.dll: Base: 73860000 Size: 143360 EP: 738684D0 C:\WINDOWS\SYSTEM32\dxgi.dll: Base: 6E670000 Size: 598016 EP: 6E6980B0 C:\WINDOWS\SYSTEM32\DCIMAN32.dll: Base: 72ED0000 Size: 28672 EP: 72ED2010 C:\WINDOWS\system32\uxtheme.dll: Base: 72F30000 Size: 495616 EP: 72F694A0 C:\WINDOWS\WinSxS\x86_microsoft.vc80.mfc_1fc8b3b9a1e18e3b_8.0.50727.42_none_d6c3e7af9bae13a2\MFC80.DLL: Base: 781D0000 Size: 1101824 EP: 782931E7 C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1\MSVCR80.dll: Base: 72370000 Size: 634880 EP: 7237232B C:\WINDOWS\WinSxS\x86_microsoft.vc80.mfcloc_1fc8b3b9a1e18e3b_8.0.50727.42_none_0e9c2a8d74fd3ce6\MFC80ENU.DLL: Base: 5D360000 Size: 57344 EP: 00000000 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GameOverlayRenderer.dll: Base: 72EC0000 Size: 24576 EP: 72EC125A C:\WINDOWS\SYSTEM32\MSVCR120.dll: Base: 6FD80000 Size: 974848 EP: 6FD91A44 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\FlyInsideLoader.dll: Base: 72360000 Size: 24576 EP: 7236125A C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\language.dll: Base: 20880000 Size: 475136 EP: 00000000 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\API.DLL: Base: 200E0000 Size: 1290240 EP: 201E6B40 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\acontain.dll: Base: 20060000 Size: 192512 EP: 20085C97 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ablscpt.dll: Base: 20000000 Size: 344064 EP: 2001387C C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ai_player.dll: Base: 20090000 Size: 266240 EP: 200C4A1E C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1\MSVCP80.dll: Base: 722D0000 Size: 552960 EP: 72300DCE C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\atc.dll: Base: 20220000 Size: 413696 EP: 20271AEE C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\demo.dll: Base: 202D0000 Size: 81920 EP: 202DC0BC C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\controls.dll: Base: 20290000 Size: 249856 EP: 202BC622 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\facilities.dll: Base: 202F0000 Size: 278528 EP: 20321BA0 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fe.dll: Base: 20340000 Size: 1138688 EP: 203F6346 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\flight.dll: Base: 20460000 Size: 516096 EP: 204BFF8A C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\g2d.dll: Base: 20660000 Size: 741376 EP: 206EE175 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\g3d.dll: Base: 20720000 Size: 1216512 EP: 207DB32C C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\gps.dll: Base: 20850000 Size: 143360 EP: 2086AFC7 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\livingwater.dll: Base: 20900000 Size: 135168 EP: 20918358 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\multiplayer.dll: Base: 20A30000 Size: 1007616 EP: 20AB696C C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\panels.dll: Base: 20B30000 Size: 516096 EP: 20B8B0AD C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\sim1.dll: Base: 20BB0000 Size: 892928 EP: 20C66911 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\simprop.dll: Base: 20C90000 Size: 180224 EP: 20CB1EC4 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\simscheduler.dll: Base: 20CC0000 Size: 45056 EP: 20CC6988 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\sound.dll: Base: 20CD0000 Size: 200704 EP: 20CF4E40 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\symmap.dll: Base: 20D10000 Size: 196608 EP: 20D353AA C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\terrain.dll: Base: 20D40000 Size: 921600 EP: 20DFA9AC C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fs-traffic.dll: Base: 20E30000 Size: 94208 EP: 20E40178 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ui.dll: Base: 20E50000 Size: 929792 EP: 20ECAF40 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\util.dll: Base: 20F40000 Size: 249856 EP: 20F6C366 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\visualfx.dll: Base: 20F80000 Size: 204800 EP: 20FA8C16 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\weather.dll: Base: 20FC0000 Size: 339968 EP: 20FFC816 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\window.dll: Base: 21020000 Size: 184320 EP: 21043948 C:\WINDOWS\SYSTEM32\MSWSOCK.dll: Base: 6ED70000 Size: 348160 EP: 6ED83020 C:\WINDOWS\SYSTEM32\SHFOLDER.dll: Base: 722C0000 Size: 24576 EP: 722C15B0 C:\WINDOWS\SYSTEM32\VERSION.dll: Base: 74000000 Size: 32768 EP: 740017E0 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\main.dll: Base: 20930000 Size: 1003520 EP: 209F7B66 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsui.dll: Base: 204E0000 Size: 1548288 EP: 20609B40 C:\WINDOWS\SYSTEM32\DINPUT8.dll: Base: 72280000 Size: 229376 EP: 7228BB10 C:\WINDOWS\SYSTEM32\d3dx9_34.dll: Base: 6CA60000 Size: 3600384 EP: 6CCC6F3B C:\WINDOWS\SYSTEM32\d3dx10_34.dll: Base: 6C9F0000 Size: 446464 EP: 6CA4C552 C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.64_none_9407aad74a2a0fbd\gdiplus.dll: Base: 73630000 Size: 1490944 EP: 736A4FA0 C:\WINDOWS\SYSTEM32\WININET.dll: Base: 73360000 Size: 2899968 EP: 734F7760 C:\WINDOWS\SYSTEM32\DSOUND.dll: Base: 6C970000 Size: 524288 EP: 6C99F0A0 C:\WINDOWS\SYSTEM32\MSACM32.dll: Base: 72260000 Size: 102400 EP: 72264430 C:\WINDOWS\SYSTEM32\MSIMG32.dll: Base: 73DD0000 Size: 24576 EP: 73DD14B0 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\d3d9.dll: Base: 6C680000 Size: 3076096 EP: 6C837874 C:\WINDOWS\SYSTEM32\Cabinet.dll: Base: 72240000 Size: 131072 EP: 72249640 C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll: Base: 6C470000 Size: 2125824 EP: 6C65C09B C:\WINDOWS\SYSTEM32\d3dx11_43.dll: Base: 6C430000 Size: 258048 EP: 6C461146 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\RocketControls.dll: Base: 6C3F0000 Size: 253952 EP: 6C41462D C:\WINDOWS\SYSTEM32\d3d10_1.dll: Base: 6C3C0000 Size: 176128 EP: 6C3E1AB0 C:\WINDOWS\SYSTEM32\d3d10.dll: Base: 6C2B0000 Size: 1073152 EP: 6C3A4FE0 C:\WINDOWS\SYSTEM32\d3d11.dll: Base: 6E710000 Size: 2351104 EP: 6E7998E0 C:\WINDOWS\SYSTEM32\d3dx9_43.dll: Base: 6C0B0000 Size: 2093056 EP: 6C26EC0D C:\WINDOWS\SYSTEM32\MSVCP120.dll: Base: 6FE70000 Size: 462848 EP: 6FEAB707 C:\WINDOWS\SYSTEM32\d3d10_1core.dll: Base: 6C050000 Size: 380928 EP: 6C058FD0 C:\WINDOWS\SYSTEM32\d3d10core.dll: Base: 6BFF0000 Size: 344064 EP: 6BFF7230 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\RocketCore.dll: Base: 6BF50000 Size: 630784 EP: 6BFB963B C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\cairo.dll: Base: 6BE00000 Size: 1351680 EP: 6BF1D3E8 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Leap.dll: Base: 6BB40000 Size: 2883584 EP: 6BD81ACE C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\xuipc.dll: Base: 00F10000 Size: 692224 EP: 00F19AB4 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\freetype6.dll: Base: 046B0000 Size: 667648 EP: 046B10C0 C:\WINDOWS\WinSxS\x86_microsoft.flightsimulator.simconnect_67c7c14424d61b5b_10.0.61259.0_none_55f5ecdc14f60568\SimConnect.dll: Base: 00FD0000 Size: 57344 EP: 00FD863F C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\zlib1.dll: Base: 62E80000 Size: 114688 EP: 62E810C0 C:\WINDOWS\system32\D3D9.dll: Base: 71CB0000 Size: 1490944 EP: 71D24D20 C:\WINDOWS\SYSTEM32\inputhost.dll: Base: 6BB10000 Size: 155648 EP: 6BB2C000 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll: Base: 72A80000 Size: 2310144 EP: 72AD83A0 C:\WINDOWS\SYSTEM32\CoreMessaging.dll: Base: 729F0000 Size: 573440 EP: 72A46B80 C:\WINDOWS\SYSTEM32\ntmarta.dll: Base: 73970000 Size: 163840 EP: 73977ED0 C:\WINDOWS\SYSTEM32\wintypes.dll: Base: 72920000 Size: 831488 EP: 7298F730 C:\Program Files\ASUSTeKcomputer.Inc\SS2\UserInterface\SS2OSD.dll: Base: 71B90000 Size: 282624 EP: 71BA6C4B C:\Program Files\ASUSTeKcomputer.Inc\SS2\UserInterface\SS2DevProps.dll: Base: 71BE0000 Size: 200704 EP: 71BEEAE8 C:\WINDOWS\System32\clbcatq.dll: Base: 74850000 Size: 532480 EP: 74870090 C:\WINDOWS\System32\MMDevApi.dll: Base: 728C0000 Size: 372736 EP: 728E5830 C:\WINDOWS\System32\DEVOBJ.dll: Base: 72E60000 Size: 139264 EP: 72E695F0 C:\WINDOWS\System32\PROPSYS.dll: Base: 72740000 Size: 1548288 EP: 727A1830 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL: Base: 72640000 Size: 999424 EP: 7267CFC0 C:\WINDOWS\SYSTEM32\AVRT.dll: Base: 73920000 Size: 32768 EP: 73921A70 C:\WINDOWS\System32\MSCTF.dll: Base: 76220000 Size: 1327104 EP: 76273B80 C:\WINDOWS\SYSTEM32\CRYPTSP.dll: Base: 737D0000 Size: 77824 EP: 737D6C40 C:\WINDOWS\system32\rsaenh.dll: Base: 737A0000 Size: 192512 EP: 737ACE10 C:\WINDOWS\WinSxS\x86_microsoft.msxml2_6bd6b9abf345378f_4.20.9818.0_none_b7e811947b297f6d\MSXML4.DLL: Base: 69B10000 Size: 1241088 EP: 69B3C66F C:\Windows\System32\urlmon.dll: Base: 6B980000 Size: 1622016 EP: 6B9DC340 C:\WINDOWS\System32\imagehlp.dll: Base: 75F70000 Size: 102400 EP: 75F764A0 C:\Windows\System32\iertutil.dll: Base: 72FB0000 Size: 2199552 EP: 731599F0 C:\WINDOWS\System32\crypt32.dll: Base: 76D00000 Size: 1581056 EP: 76D59870 C:\WINDOWS\System32\MSASN1.dll: Base: 76C50000 Size: 57344 EP: 76C553D0 C:\WINDOWS\System32\WINTRUST.DLL: Base: 76E90000 Size: 286720 EP: 76EAA3C0 C:\WINDOWS\SYSTEM32\gpapi.dll: Base: 73340000 Size: 122880 EP: 73348B30 C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT32_1.dll: Base: 6B790000 Size: 2015232 EP: 6B84D900 C:\WINDOWS\SYSTEM32\OPENGL32.dll: Base: 6B6B0000 Size: 913408 EP: 6B760300 C:\WINDOWS\SYSTEM32\GLU32.dll: Base: 6B680000 Size: 151552 EP: 6B69A7D0 C:\WINDOWS\SYSTEM32\DbgHelp.dll: Base: 6B4F0000 Size: 1576960 EP: 6B528200 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumd.dll: Base: 6E140000 Size: 802816 EP: 6E1423D0 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvd3dum.dll: Base: 6D290000 Size: 15351808 EP: 6DA0EF80 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvwgf2um.dll: Base: 69E30000 Size: 23834624 EP: 69E75EB0 C:\WINDOWS\SYSTEM32\HID.DLL: Base: 72230000 Size: 40960 EP: 72232170 C:\WINDOWS\SYSTEM32\D3DCompiler_34.dll: Base: 69D10000 Size: 1134592 EP: 69DDF0D5 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll: Base: 6EAA0000 Size: 1499136 EP: 6EB3B400 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll: Base: 6D1C0000 Size: 835584 EP: 6D216A15 C:\WINDOWS\System32\PSAPI.DLL: Base: 77270000 Size: 24576 EP: 77271470 C:\Windows\System32\dxdiagn.dll: Base: 69CC0000 Size: 311296 EP: 69CFE6F0 C:\Windows\System32\d3d12.dll: Base: 0FF30000 Size: 1146880 EP: 0FF81DA0 C:\Windows\System32\msvcp110_win.dll: Base: 0FB00000 Size: 421888 EP: 0FB389D0 C:\WINDOWS\system32\wbem\wbemprox.dll: Base: 72220000 Size: 53248 EP: 72223740 C:\WINDOWS\SYSTEM32\wbemcomn.dll: Base: 0FB70000 Size: 425984 EP: 0FB8C6E0 C:\WINDOWS\system32\wbem\wbemsvc.dll: Base: 69AB0000 Size: 65536 EP: 69AB8FE0 C:\WINDOWS\system32\wbem\fastprox.dll: Base: 699F0000 Size: 786432 EP: 69A226F0 C:\WINDOWS\system32\winbrand.dll: Base: 699D0000 Size: 86016 EP: 699D9070 C:\WINDOWS\System32\NSI.dll: Base: 75D20000 Size: 28672 EP: 75D21E80 C:\Windows\System32\dxilconv.dll: Base: 698E0000 Size: 950272 EP: 6999E1E0 C:\WINDOWS\SYSTEM32\WTSAPI32.DLL: Base: 73DC0000 Size: 61440 EP: 73DC2BE0 C:\WINDOWS\SYSTEM32\WINSTA.dll: Base: 72EE0000 Size: 282624 EP: 72F01BC0 C:\WINDOWS\SYSTEM32\TextInputFramework.dll: Base: 72CC0000 Size: 487424 EP: 72CF5CB0 C:\Windows\System32\gameux.dll: Base: 69680000 Size: 2433024 EP: 69694D90 C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.16299.64_none_14403bb93691f395\COMCTL32.dll: Base: 73DE0000 Size: 2166784 EP: 73E63080 C:\WINDOWS\SYSTEM32\uiautomationcore.dll: Base: 694E0000 Size: 1695744 EP: 6953B3E0 C:\WINDOWS\SYSTEM32\sxs.dll: Base: 72DD0000 Size: 548864 EP: 72DEDC00 C:\Windows\System32\Windows.UI.dll: Base: 69410000 Size: 843776 EP: 69466DF0 C:\WINDOWS\SYSTEM32\RICHED20.DLL: Base: 69390000 Size: 516096 EP: 693FA000 C:\WINDOWS\SYSTEM32\USP10.dll: Base: 6EE50000 Size: 94208 EP: 00000000 C:\WINDOWS\SYSTEM32\msls31.dll: Base: 69350000 Size: 204800 EP: 69361410 C:\WINDOWS\SYSTEM32\XInput9_1_0.dll: Base: 69340000 Size: 28672 EP: 69341850 C:\WINDOWS\SYSTEM32\wdmaud.drv: Base: 69300000 Size: 237568 EP: 6930CEF0 C:\WINDOWS\SYSTEM32\ksuser.dll: Base: 692F0000 Size: 28672 EP: 692F1EF0 C:\WINDOWS\SYSTEM32\msacm32.drv: Base: 692E0000 Size: 40960 EP: 692E42E0 C:\WINDOWS\SYSTEM32\midimap.dll: Base: 692D0000 Size: 32768 EP: 692D1970 C:\WINDOWS\SYSTEM32\dinput.DLL: Base: 692A0000 Size: 155648 EP: 692BC3E0 C:\WINDOWS\SYSTEM32\XInput1_4.dll: Base: 69290000 Size: 53248 EP: 69296F30 C:\Windows\System32\deviceaccess.dll: Base: 69240000 Size: 303104 EP: 692547D0 C:\WINDOWS\SYSTEM32\dcomp.dll: Base: 6E950000 Size: 1040384 EP: 6E9BB110 C:\WINDOWS\system32\nvapi.dll: Base: 68E60000 Size: 4034560 EP: 691377D6 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\CMeteoXml.dll: Base: 22040000 Size: 8478720 EP: 22048163 C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9317_none_508dca76bcbcfe81\MSVCR90.dll: Base: 68DB0000 Size: 667648 EP: 68DD2D40 C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9317_none_508dca76bcbcfe81\MSVCP90.dll: Base: 68D20000 Size: 581632 EP: 68D59DC7 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\A2A\Shared\A2A_Service.dll: Base: 14670000 Size: 69632 EP: 14671427 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Addon Modules\RZAV8BCM.dll: Base: 146A0000 Size: 167936 EP: 146A8A93 C:\Windows\System32\ieframe.dll: Base: 681B0000 Size: 11960320 EP: 6838A820 C:\Windows\System32\NETAPI32.dll: Base: 6F540000 Size: 77824 EP: 6F541DF0 C:\Windows\System32\NETUTILS.DLL: Base: 6EE70000 Size: 45056 EP: 6EE72CF0 C:\Windows\System32\WKSCLI.DLL: Base: 681A0000 Size: 65536 EP: 681A38F0 C:\WINDOWS\SYSTEM32\msIso.dll: Base: 68140000 Size: 385024 EP: 6814D920 C:\WINDOWS\system32\dataexchange.dll: Base: 6EA50000 Size: 294912 EP: 6EA59DB0 C:\WINDOWS\system32\twinapi.appcore.dll: Base: 6E530000 Size: 1261568 EP: 6E5A6650 C:\WINDOWS\system32\RMCLIENT.dll: Base: 6E510000 Size: 106496 EP: 6E519D60 C:\WINDOWS\SYSTEM32\CLDAPI.dll: Base: 68120000 Size: 90112 EP: 6812F920 C:\WINDOWS\SYSTEM32\FLTLIB.DLL: Base: 68110000 Size: 32768 EP: 68112E40 C:\WINDOWS\SYSTEM32\AEPIC.dll: Base: 680D0000 Size: 241664 EP: 680E8D20 C:\Windows\System32\mshtml.dll: Base: 66D40000 Size: 20463616 EP: 671570C0 C:\Windows\System32\srpapi.dll: Base: 66D10000 Size: 143360 EP: 66D26430 C:\WINDOWS\SYSTEM32\WLDP.DLL: Base: 66CF0000 Size: 69632 EP: 66CF44D0 C:\WINDOWS\system32\msimtf.dll: Base: 66CE0000 Size: 57344 EP: 66CE4230 C:\Windows\System32\d2d1.dll: Base: 667D0000 Size: 5300224 EP: 66B16F70 C:\Windows\System32\DWrite.dll: Base: 26BE0000 Size: 2621440 EP: 26CFA000 C:\WINDOWS\SYSTEM32\d3d10warp.dll: Base: 65FF0000 Size: 5586944 EP: 66456950 C:\WINDOWS\SYSTEM32\Secur32.dll: Base: 739A0000 Size: 40960 EP: 739A17D0 C:\WINDOWS\SYSTEM32\MLANG.dll: Base: 65FB0000 Size: 217088 EP: 65FC2950 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\Radio_R66.DLL: Base: 2A4C0000 Size: 589824 EP: 2A4C1EB6 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\ALASound_R66.DLL: Base: 1A010000 Size: 303104 EP: 1A012E35 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\ALAR66.DLL: Base: 1A060000 Size: 73728 EP: 1A061DF5 C:\WINDOWS\SYSTEM32\msadp32.acm: Base: 65FA0000 Size: 36864 EP: 65FA4490 54.5174 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 54.5174 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 100 Effect Intercepted B 54.519 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.519 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5213 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 142, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.5213 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 142, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5215 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 220, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.5215 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 220, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5216 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 36, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.5216 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 36, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5217 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 222, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.5218 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 222, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5219 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 36, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.5219 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 36, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.522 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.522 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5221 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.5221 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5223 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7D8} 54.5223 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.5232 CockpitModel\CockpitManager.cpp 334 Loading SG 54.5235 CockpitModel\SceneGraph.cpp 25 Model has 234 parts, 665034 total drawn vertices, stored in array size 9 54.7183 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.7183 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.7185 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.7185 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.9205 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.9205 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 54.9207 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 54.9207 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.1239 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 55.1239 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.1242 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 55.1242 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.3326 CockpitModel\CockpitManager.cpp 337 Detecting interaction types 55.333 CockpitModel\CockpitManager.cpp 341 Loading overrides 55.3332 CockpitModel\CockpitManager.cpp 349 Loading successful 55.3333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 55.3333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.3337 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 55.3337 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.3338 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 16, h = 16, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF8F0} 55.3338 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 16, h = 16, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.3434 CockpitModel\ESPSimulatorCockpitConnector.cpp 85 Searching for aircraft linkage table 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsx.exe 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\ntdll.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\KERNEL32.DLL 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\KERNELBASE.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\apphelp.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\AcLayers.DLL 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\msvcrt.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\USER32.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\win32u.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\GDI32.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\gdi32full.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\msvcp_win.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\ucrtbase.dll 00000000 00000000 55.3485 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\SHELL32.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\cfgmgr32.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\shcore.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\RPCRT4.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\SspiCli.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\CRYPTBASE.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\bcryptPrimitives.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\sechost.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\combase.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\windows.storage.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\advapi32.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\shlwapi.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\kernel.appcore.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\powrprof.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\profapi.dll 00000000 00000000 55.3486 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\OLEAUT32.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\SETUPAPI.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MPR.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\sfc.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WINSPOOL.DRV 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\bcrypt.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\sfc_os.DLL 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\AcSpecfc.DLL 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\ole32.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\COMDLG32.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\IMM32.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\WS2_32.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.16299.64_none_2c284a8117b59840\COMCTL32.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\mscms.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WINMM.dll 00000000 00000000 55.3487 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\DDRAW.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\USERENV.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\dwmapi.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\msi.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WINMMBASE.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\dxgi.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\DCIMAN32.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\uxtheme.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.vc80.mfc_1fc8b3b9a1e18e3b_8.0.50727.42_none_d6c3e7af9bae13a2\MFC80.DLL 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1\MSVCR80.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.vc80.mfcloc_1fc8b3b9a1e18e3b_8.0.50727.42_none_0e9c2a8d74fd3ce6\MFC80ENU.DLL 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GameOverlayRenderer.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MSVCR120.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\FlyInsideLoader.dll 00000000 00000000 55.3488 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\language.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\API.DLL 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\acontain.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ablscpt.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ai_player.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1\MSVCP80.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\atc.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\demo.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\controls.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\facilities.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fe.dll 00000000 00000000 55.3489 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\flight.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\g2d.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\g3d.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\gps.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\livingwater.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\multiplayer.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\panels.dll 00000000 00000000 55.349 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\sim1.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\simprop.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\simscheduler.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\sound.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\symmap.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\terrain.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fs-traffic.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ui.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\util.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\visualfx.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\weather.dll 00000000 00000000 55.3491 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\window.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MSWSOCK.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\SHFOLDER.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\VERSION.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\main.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsui.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\DINPUT8.dll 00000000 00000000 55.3492 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3dx9_34.dll 00000000 00000000 55.3494 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3dx10_34.dll 00000000 00000000 55.3494 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.64_none_9407aad74a2a0fbd\gdiplus.dll 00000000 00000000 55.3494 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WININET.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\DSOUND.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MSACM32.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MSIMG32.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\d3d9.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\Cabinet.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3dx11_43.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\RocketControls.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3d10_1.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3d10.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3d11.dll 00000000 00000000 55.3495 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3dx9_43.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MSVCP120.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3d10_1core.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3d10core.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\RocketCore.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\cairo.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Leap.dll 00000000 00000000 55.3498 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\xuipc.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\freetype6.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.flightsimulator.simconnect_67c7c14424d61b5b_10.0.61259.0_none_55f5ecdc14f60568\SimConnect.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\zlib1.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\D3D9.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\inputhost.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\CoreMessaging.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\ntmarta.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\wintypes.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files\ASUSTeKcomputer.Inc\SS2\UserInterface\SS2OSD.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files\ASUSTeKcomputer.Inc\SS2\UserInterface\SS2DevProps.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\clbcatq.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\MMDevApi.dll 00000000 00000000 55.3499 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\DEVOBJ.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\PROPSYS.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\AVRT.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\MSCTF.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\CRYPTSP.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\rsaenh.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.msxml2_6bd6b9abf345378f_4.20.9818.0_none_b7e811947b297f6d\MSXML4.DLL 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\urlmon.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\imagehlp.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\iertutil.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\crypt32.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\MSASN1.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\WINTRUST.DLL 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\gpapi.dll 00000000 00000000 55.35 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT32_1.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\OPENGL32.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\GLU32.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\DbgHelp.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumd.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvd3dum.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvwgf2um.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\HID.DLL 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\D3DCompiler_34.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\PSAPI.DLL 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\dxdiagn.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\d3d12.dll 00000000 00000000 55.3501 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\msvcp110_win.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\wbem\wbemprox.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\wbemcomn.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\wbem\wbemsvc.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\wbem\fastprox.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\winbrand.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\System32\NSI.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\dxilconv.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WTSAPI32.DLL 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WINSTA.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\TextInputFramework.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\gameux.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.16299.64_none_14403bb93691f395\COMCTL32.dll 00000000 00000000 55.3502 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\uiautomationcore.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\sxs.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\Windows.UI.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\RICHED20.DLL 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\USP10.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\msls31.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\XInput9_1_0.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\wdmaud.drv 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\ksuser.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\msacm32.drv 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\midimap.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\dinput.DLL 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\XInput1_4.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\deviceaccess.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\dcomp.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\nvapi.dll 00000000 00000000 55.3503 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\CMeteoXml.dll 2204D0A8 2204D098 55.3504 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9317_none_508dca76bcbcfe81\MSVCR90.dll 00000000 00000000 55.3512 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9317_none_508dca76bcbcfe81\MSVCP90.dll 00000000 00000000 55.3512 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\A2A\Shared\A2A_Service.dll 1467D014 1467D004 55.3512 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Addon Modules\RZAV8BCM.dll 146C11DC 146C11CC 55.3512 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\ieframe.dll 00000000 00000000 55.3512 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\NETAPI32.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\NETUTILS.DLL 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\WKSCLI.DLL 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\msIso.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\dataexchange.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\twinapi.appcore.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\RMCLIENT.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\CLDAPI.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\FLTLIB.DLL 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\AEPIC.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\mshtml.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\srpapi.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\WLDP.DLL 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\system32\msimtf.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\d2d1.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Windows\System32\DWrite.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\d3d10warp.dll 00000000 00000000 55.3513 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\Secur32.dll 00000000 00000000 55.3514 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\WINDOWS\SYSTEM32\MLANG.dll 00000000 00000000 55.3514 CockpitModel\ESPSimulatorCockpitConnector.cpp 94 Checking: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\Radio_R66.DLL 2A4D06E4 2A4D06D4 55.3514 CockpitModel\ESPSimulatorCockpitConnector.cpp 103 Located 55.3771 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 256, h = 256, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF804} 55.3771 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 256, h = 256, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 55.3773 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 16, h = 16, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF784} 55.3773 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 16, h = 16, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 58.2301 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 58.2301 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 59.2189 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 59.2189 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 59.3715 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 59.3715 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 67.4256 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 67.4256 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 67.4258 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 67.4258 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 67.6236 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 67.6236 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 67.6238 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 67.6238 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 67.8442 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 67.8442 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 67.8444 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 67.8444 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.0488 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.0488 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.049 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.049 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.2533 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.2533 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.2535 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.2535 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.469 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.469 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.4692 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.4692 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.6887 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.6887 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.6889 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.6889 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.8908 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.8908 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 68.8911 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 68.8911 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.1107 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.1108 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.1109 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.1109 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.1598 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 69.1598 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 69.3048 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 60, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 69.3048 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 60, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.3096 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 69.3096 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 69.329 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.329 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.3292 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.3293 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.3368 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 69.3369 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 69.4308 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 69.4308 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 69.5438 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.5438 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.5441 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.5442 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.7506 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.7506 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.7508 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.7508 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.9722 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.9722 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 69.9724 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 69.9724 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.1879 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.1879 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.1881 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.1881 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.3986 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.3987 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.3988 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.3989 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.6122 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.6123 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.6124 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.6125 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.8235 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.8235 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 70.8237 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 70.8237 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.033 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.033 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.0332 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.0333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.2428 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.2428 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.243 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.2431 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.4502 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.4502 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.4504 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.4505 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.6619 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.6619 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.6621 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.6621 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.8836 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.8836 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 71.8838 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 71.8838 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.0893 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.0893 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.0895 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.0895 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.3037 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.3037 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.3039 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.3039 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.5216 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.5216 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.5218 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.5218 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.7289 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.7289 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.7291 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.7291 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.9454 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.9454 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 72.9456 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 72.9456 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.1544 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.1544 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.1546 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.1546 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.3683 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.3684 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.3685 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.3685 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.5817 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.5817 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.5819 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.5819 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.8006 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.8006 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 73.8008 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 73.8008 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.011 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.0111 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.0112 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.0113 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.2239 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.2239 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.2241 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.2241 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.4288 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.4288 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.4289 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.429 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.6378 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.6378 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.6381 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.6381 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.8482 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.8482 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 74.8483 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 74.8484 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.0551 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.0552 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.0554 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.0554 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.2697 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.2697 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.2699 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.2699 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.4844 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.4844 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.4846 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.4846 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.6971 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.6971 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.6973 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.6973 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.8056 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 798, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 75.8056 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 798, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.901 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.9011 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.9012 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 75.9013 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 75.9898 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 825, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 75.9898 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 825, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.1203 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.1203 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.1205 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.1205 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.3328 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.3328 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.3331 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.3331 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.5492 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.5492 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.5494 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.5494 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.7512 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.7512 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.7514 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.7514 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.9686 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.9686 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 76.9688 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 76.9688 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 77.1738 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 77.1738 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 77.174 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 77.1741 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 89.9885 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 89.9885 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 89.9887 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 89.9887 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 89.9889 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 559, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 89.9889 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 559, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.0668 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.0668 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.0671 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.0671 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.2831 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.2831 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.2833 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.2833 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.4856 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.4856 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.4858 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.4858 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.7004 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.7004 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.7006 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.7006 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.9141 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.9141 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.9143 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 90.9143 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 90.9564 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 610, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 90.9564 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 610, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.1281 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.1282 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.1284 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.1285 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.3423 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.3423 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.3425 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.3425 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.5531 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.5531 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.5533 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.5533 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.7657 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.7657 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.7659 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.7659 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.9735 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.9735 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 91.9737 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 91.9737 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.1845 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.1845 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.1847 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.1847 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.3882 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.3882 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.3884 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.3884 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.5947 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.5947 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.595 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.595 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.7998 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.7998 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.8 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 92.8 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 92.9697 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 559, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 92.9697 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 559, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.0031 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.0031 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.0033 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.0033 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.2155 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.2155 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.2157 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.2158 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.4282 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.4282 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.4284 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.4285 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.6395 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.6396 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.6398 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.6398 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.6754 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 492, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 93.6754 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 492, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.8512 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.8512 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 93.8514 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 93.8514 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.0616 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.0617 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.0618 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.0618 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.2677 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.2677 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.2678 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.2679 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.4749 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.4749 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.4751 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.4751 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.6815 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.6815 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.6817 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.6817 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.8851 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.8851 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 94.8853 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 94.8853 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.0949 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.095 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.0952 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.0952 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.3043 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.3044 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.3045 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.3046 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.5212 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.5212 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.5214 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.5214 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.7223 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.7223 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.7224 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.7225 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.9337 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.9337 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 95.9343 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 95.9344 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.1525 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.1525 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.1527 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.1527 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.3428 Utils\Images.cpp 224 Bitmap 32 x 32 96.3428 Utils\Images.cpp 224 Bitmap 32 x 32 96.3428 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7D8} 96.3429 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.3566 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.3566 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.3568 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.3568 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.5694 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.5694 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.5696 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.5696 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.7702 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.7702 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.7704 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.7704 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.7706 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 559, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 96.7706 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 559, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.9838 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.9839 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 96.9841 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 96.9841 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.1192 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 1033, h = 198, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 97.1192 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 1033, h = 198, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.185 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.1851 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.1852 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.1852 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.3931 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.3931 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.3933 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.3933 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.4202 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 625, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 97.4202 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 625, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.6037 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.6037 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.604 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.604 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.8085 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.8086 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 97.8087 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 97.8088 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.0162 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.0163 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.0165 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.0165 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.2184 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.2185 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.2186 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.2186 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.2833 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 939, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 98.2833 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 939, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.423 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.423 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.4232 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.4232 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.6323 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.6323 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.6325 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.6325 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.8367 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.8367 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 98.8369 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 98.837 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.0396 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.0396 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.0398 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.0398 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.244 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.244 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.2442 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.2442 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.4536 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.4536 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.4538 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.4538 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.6614 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.6615 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.6616 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.6617 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.871 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.8711 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 99.8712 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 99.8712 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.077 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.077 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.077 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.077 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.283 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.283 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.283 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.283 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.491 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.491 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.491 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.491 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.698 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.698 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.698 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.698 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.901 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.902 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 100.902 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 100.902 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.106 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.106 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.107 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.107 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.308 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.308 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.308 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.308 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.515 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.515 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.515 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.515 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.605 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 974, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 101.605 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 974, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.723 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.723 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.723 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.723 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.924 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.924 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 101.924 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 101.924 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.131 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.131 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.131 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.131 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.545 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.545 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.545 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.545 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.756 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.756 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.756 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.756 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.965 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.965 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 102.965 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 102.965 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.175 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.175 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.175 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.175 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.381 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.381 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.382 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.382 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.533 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 719, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 103.533 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 719, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.586 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.586 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.586 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.586 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.786 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.786 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.786 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.786 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.99 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.99 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 103.991 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 103.991 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.199 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.199 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.2 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.2 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.404 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.404 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.404 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.404 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.573 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 745, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 104.573 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 745, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.617 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.617 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.618 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.618 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.712 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 949, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 104.712 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 949, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.798 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 1086, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 104.798 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 1086, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.825 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.825 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.826 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 104.826 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 104.853 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 798, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 104.853 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 798, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.032 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.032 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.032 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.032 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.233 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.233 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.234 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.234 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.45 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.45 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.45 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.45 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.66 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.66 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.66 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.66 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.868 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.868 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 105.868 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 105.868 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.083 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.083 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.084 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.084 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.084 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 1026, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 106.084 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 1026, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.184 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 559, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 106.184 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 559, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.24 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 465, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 106.24 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 465, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.268 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 559, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 106.268 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 559, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.285 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.285 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.285 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.285 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.487 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.488 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.488 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.488 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.693 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.693 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.693 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.693 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.903 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.903 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 106.904 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 106.904 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.116 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 107.116 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.116 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 107.116 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.117 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 714, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 107.117 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 714, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.129 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 714, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 107.129 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 714, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.325 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 107.325 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.326 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 107.326 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.365 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 559, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 107.365 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 559, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.532 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 107.532 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 107.532 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 107.532 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 109.396 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 109.396 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 109.396 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 109.396 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 109.602 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 109.602 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 109.602 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 109.602 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 109.812 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 109.812 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 109.812 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 109.812 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.021 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.021 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.021 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.021 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.233 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.234 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.234 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.234 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.446 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.446 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.446 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.446 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.653 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.653 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.653 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.653 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.855 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.855 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 110.855 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 110.855 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.065 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.065 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.065 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.065 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.267 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.267 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.268 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.268 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.478 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.478 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.478 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.478 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.686 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.686 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.687 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.687 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.895 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.895 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 111.895 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 111.895 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.103 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.103 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.103 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.103 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.317 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.317 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.317 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.317 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.519 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.519 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.519 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.519 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.519 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 790, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 112.519 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 790, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.531 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 790, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 112.531 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 790, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.696 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 666, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 112.696 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 666, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.724 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.724 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.724 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.724 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.933 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.933 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 112.933 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 112.933 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.145 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.145 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.145 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.145 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.145 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 790, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 113.145 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 790, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.157 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 790, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 113.157 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 790, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.346 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.346 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.347 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.347 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.557 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.557 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.557 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.557 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.764 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.764 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.764 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.764 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.967 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.967 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 113.967 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 113.967 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.179 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.179 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.179 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.18 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.395 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.395 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.395 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.395 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.601 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.601 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.601 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.601 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.813 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.813 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.813 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 114.813 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 114.841 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 666, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 114.841 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 666, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.027 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.027 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.027 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.027 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.24 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.24 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.24 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.24 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.441 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.441 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.441 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.441 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.651 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.651 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.651 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.651 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.861 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.861 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 115.861 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 115.861 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.02 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 790, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 116.02 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 790, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.062 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.062 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.062 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.062 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.264 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.264 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.264 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.264 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.467 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.467 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.468 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.468 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.681 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.681 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.682 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.682 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.883 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.883 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 116.884 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 116.884 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.097 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.097 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.098 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.098 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.298 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.298 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.298 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.298 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.5 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.5 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.5 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.5 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.711 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.711 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.711 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.711 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.924 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.924 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 117.924 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 117.924 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.126 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.126 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.126 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.126 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.339 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.339 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.339 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.339 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.542 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.543 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.543 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.543 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.747 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.747 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.748 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.748 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.949 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.949 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 118.949 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 118.949 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.162 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.162 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.162 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.162 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.375 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.375 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.375 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.375 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.587 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.587 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.588 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.588 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.792 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.792 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 119.793 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 119.793 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.006 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.007 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.007 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.007 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.218 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.218 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.219 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.219 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.432 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.432 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.432 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.432 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.646 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.646 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.646 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.646 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.848 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.848 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 120.848 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 120.848 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.049 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.049 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.049 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.049 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.262 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.262 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.263 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.263 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.476 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.476 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.476 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 236, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.476 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 236, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.69 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.69 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.69 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.69 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.902 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.902 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 121.902 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 121.902 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 122.104 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 122.104 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 122.104 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 122.104 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 142.701 DesktopCapture\SubwindowCatcher.cpp 199 Is capture target: 0003004C Title: [END FLIGHT] Class: [END FLIGHT] 143.218 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.236 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.238 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.239 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 899, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.239 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.24 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 282, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.24 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.24 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 200, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.24 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.241 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 384, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.241 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.241 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 371, h = 160, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.241 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.243 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.243 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.244 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.244 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 143.244 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 145.834 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 146.401 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 146.743 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000203F0 Title: [] Class: [tooltips_class32] 146.743 DesktopCapture\SubwindowCatcher.cpp 199 Is capture target: 0004004C Title: [Microsoft Flight Simulator] Class: [Microsoft Flight Simulator] 146.75 Hooks\FSX\Menus\MenuSource.cpp 68 Iterating children 67186/67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 132169 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 67231 146.75 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 67231 28 146.75 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 67231 28 1369921875378962437 146.75 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 146.75 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1302F188 146.75 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Flights 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 67307 146.75 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 67307 28 146.75 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 67307 28 1370286226044616709 146.75 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 146.75 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 13043A70 146.75 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Aircraft 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 67347 146.75 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 67347 28 146.75 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 67347 28 1369924555438555141 146.75 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 146.75 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1302F128 146.75 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 World 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 67467 146.75 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 67467 28 146.75 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 67467 28 1369923009250328581 146.75 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 146.75 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1302F1A0 146.75 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Options 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 132121 146.75 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 132121 28 146.75 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 132121 28 1369923421567188997 146.75 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 146.75 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1302F338 146.75 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Views 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 67186 146.75 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 132297 146.75 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 132297 28 146.75 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 132297 28 1369921669220532229 146.75 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 146.75 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1302F1E8 146.75 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Help 146.75 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 146.75 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 146.75 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 146.75 Hooks\FSX\Menus\MenuSource.cpp 89 Done iterating children 67186 147.014 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000203EA Title: [] Class: [tooltips_class32] 147.043 Utils\Images.cpp 224 Bitmap 32 x 64 147.043 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 147.433 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 148.75 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 148.75 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 148.752 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 92 Effect Loaded 148.752 Hooks\FSX\D3D9\ID3DXEffectHooks.cpp 95 Effect Intercepted A 148.756 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 148.769 DesktopCapture\SubwindowCatcher.cpp 199 Is capture target: 0005004C Title: [] Class: [] 163.191 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0} 163.692 Hooks\FSX\Menus\MenuSource.cpp 68 Iterating children 132177/132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 197880 163.692 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.692 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.692 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 196833 163.692 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 196833 28 163.692 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 196833 28 1370410367779340293 163.692 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 163.692 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304AE18 163.692 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Flights 163.692 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.692 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.692 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 132250 163.692 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 132250 28 163.692 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 132250 28 1370256676669620229 163.692 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 163.692 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 13042150 163.692 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Aircraft 163.692 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.692 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.692 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 132644 163.692 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 132644 28 163.692 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 132644 28 1370409749304049669 163.692 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 163.692 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304AC98 163.692 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 World 163.692 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.692 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.692 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 197590 163.692 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 197590 28 163.692 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 197590 28 1370410058541694981 163.692 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 163.692 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304ACC8 163.692 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Options 163.692 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.692 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.692 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.692 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 197394 163.692 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 197394 28 163.692 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 197394 28 1370411913967566853 163.692 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 163.692 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304ADB8 163.692 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Views 163.692 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.692 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.693 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.693 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.693 Hooks\FSX\Menus\MenuSource.cpp 80 Building menu item for child 132177 163.693 Hooks\FSX\Menus\MenuSource.cpp 105 XuiGetPropertyId1 132742 163.693 Hooks\FSX\Menus\MenuSource.cpp 109 XuiGetPropertyId2 132742 28 163.693 Hooks\FSX\Menus\MenuSource.cpp 112 XuiGetPropertyId3 132742 28 1370412017046781957 163.693 Hooks\FSX\Menus\MenuSource.cpp 114 XuiGetPropertyId4 163.693 Hooks\FSX\Menus\MenuSource.cpp 115 XuiGetPropertyId5 1304AD28 163.693 Hooks\FSX\Menus\MenuSource.cpp 117 XuiGetPropertyId6 Help 163.693 Hooks\FSX\Menus\MenuSource.cpp 121 XuiGetPropertyId7 163.693 Hooks\FSX\Menus\MenuSource.cpp 124 XuiGetPropertyId8 163.693 Hooks\FSX\Menus\MenuSource.cpp 131 XuiGetPropertyId9 163.693 Hooks\FSX\Menus\MenuSource.cpp 144 XuiGetPropertyId7 163.693 Hooks\FSX\Menus\MenuSource.cpp 89 Done iterating children 132177 164.126 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 164.126 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 164.126 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 164.126 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 164.128 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 164.128 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 164.128 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7A8} 164.128 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 164.128 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF8E8} 164.129 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 164.178 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7D8} 164.179 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 182.748 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 903, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF68C} 182.748 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 903, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 182.904 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 550, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF68C} 182.904 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 550, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 183.007 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 903, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF68C} 183.007 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 903, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 183.045 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 32, h = 32, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF7D8} 183.045 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 32, h = 32, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 623, h = 261, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF2B8} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 623, h = 261, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 220, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 220, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 36, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 36, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 222, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 222, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 36, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.333 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 36, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.334 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.334 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.334 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.334 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.334 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 939, h = 105, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF72C} 190.334 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 939, h = 105, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.431 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.431 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.431 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.431 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.641 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.642 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.642 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.642 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.847 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.847 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 190.847 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 190.847 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.049 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.049 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.049 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.049 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.261 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.261 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.261 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.261 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.473 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.473 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.474 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.474 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.679 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.679 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.679 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.679 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.879 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.879 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 191.88 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 191.88 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.092 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.092 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.092 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.092 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.296 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.296 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.296 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.296 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.506 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.506 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.506 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.506 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.714 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.714 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.714 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.714 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.917 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.917 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 192.917 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 192.917 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.129 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.129 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.129 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.129 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.33 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.33 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.33 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.33 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.54 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.541 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.541 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.541 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.753 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.753 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.753 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.753 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.964 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.964 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 193.964 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 193.964 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 194.181 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 194.181 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 194.181 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 194.181 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 194.392 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 194.392 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 194.392 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 194.392 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 194.6 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 2, h = 2, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 194.6 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 2, h = 2, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 194.6 Hooks\FSX\D3D9\Rendering\Context.cpp 279 D3D9Tex { w = 237, h = 80, levels = 1, usage = 0, fmt = 21, pool = 2, handle = 000DF100} 194.6 Hooks\FSX\D3D9\Rendering\Context.cpp 284 D3D9Tex { w = 237, h = 80, levels = 1, usage = 1, fmt = 21, pool = 0, handle = 00000000} 200.815 Utils\Asserts.cpp 70 FlyInside Fatal Error Encountered (-2005270523, 0) Rendering\TextureQueueSharedSurface.cpp: Line 152 Please post this message to http://flyinside-fsx.com/forum/ Be sure to include what hardware, software, and versions you are running