Thought on temporary workaround for flicker?

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Thought on temporary workaround for flicker?

Postby LandoT » Mon May 16, 2016 12:01 am

I was trying to find a thread to post this in rather than starting a new one. Anyways, I was just looking at a post about Revive for using the Vive with games based on Oculus SDK. Could it be possible to use the Rift version of Flyinside with the Vive? Could that possibly make any difference in the flickering issue, seeing as it does not seem to appear with the Rift? I am away at work otherwise I would test it for myself.
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