hand units

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hand units

Postby rogerg » Wed Jun 22, 2016 1:40 pm

Hi,
I am interested to know if you will be integrating the hand controllers for the vive so the pilot can interact with the controls in the same way as leap motion? Maybe even replace the need for a controller or joystick!
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Re: hand units

Postby admin » Thu Jun 30, 2016 9:21 pm

Yes, it's under development!
Your friendly neighborhood developer!
Contact Me: dan@flyinside-fsx.com
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Re: hand units

Postby rogerg » Fri Jul 01, 2016 5:12 am

Thats great news, I am loving the software and I am having no issues at all it is running perfectly. Do you have a time scale on the initial release? I am happy to do beta testing if that would help.

I have another question on the cockpit panel which is quite fuzzy and out of focus until I lean very close when the dials become in-focus. I have increased the resolution to the highest and it has only made a minor difference. Is there any way to improve this?
If you would like me to post this in a new thread I will update.
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Re: hand units

Postby Tony » Fri Jul 01, 2016 7:38 am

rogerg have you tried the binocular function ?

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Re: hand units

Postby rogerg » Fri Jul 01, 2016 7:45 am

No, I will try that tonight and confirm.
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