Mick, I love my customers, but I can't go giving refunds and waiting for re-buys every time there's an issue with a software update. That'd be a huge mess, no company could survive like that, and there would be no more FlyInside
What I can do is continue to update the software for compatibility and post bug-fixes as quickly as possible. I spent all day collecting data, testing different hardware, and experimenting. Valve reached out to help, so we should resolve this issue pretty quickly
Of course, to compound the issue, NVIDIA released a drive update which caused further issues with VR applications recently. So multiple fixes from multiple companies (including FlyInside) are all in order