by Robert » Sat Apr 07, 2018 5:14 am
Edit - I got P3D doing amazing in VR in its native VR mode. Not yet in FlyInside though. Something is missing there. See post on page 2 of this thread for details.
I got performance back in P3D and did it by having SteamVR's framerate monitor up while reducing graphics settings to get fewer dropped frames. Change/check/change/check. It didn’t take a whole lot to get it back to a bit over 45 fps so FlyInside could do its thing.
@idefixgallier - you'll probably have the same issue with an Odyssey. I think it’s just the inefficiency of the FSX/P3D code. Even 64-bit P3D 4.2 isn’t using all the resources available to it. Most of my cores are idle and the GPU is way underutilized. This doesn’t bode well for higher resolution displays at least until L-M does some better optimizations. On the plus side, the stuff I turned down in the menus seemed to have close to zero effect on visuals. I still get the benefit of the much-improved display and other Pro features, but P3D doesn’t "pop" like Aerofly.
I tried P3D's native VR support and got virtually identical performance though the visuals seemed a bit better. Not sure if I was really seeing that or what, but there may be something there. I’ll explore native support some more later since it may be the better experience in the Pro. I just need to configure view recentering and the other utility FlyInside features to work natively where I can as well as sort out the interdependence with all the other settings now. Big flight today so that needs to wait.
In the mean time, DCS is gorgeous but not quite as gorgeous as Aerofly. Aerofly is just a dead world though. Still need to check out X-Plane. Haven’t checked out the driving sims yet to know what they look like in the Pro but for the most part the flight sim world doesn’t seem too ready for higher resolution displays.
So upshot is there is benefit to the Vive Pro but it’s not realizing its full potential in P3D yet, at least for me. In Aerofly I can read the millibars scale in the altimeter, the compass correction cards, etc, just by leaning in slightly. It just worked with no changes to anything. Instant beauty. It’s something you have to experience when you get your Odyssey. It’s what the more full-featured sims could be and probably will be, but for now just aren’t. Still love the Pro, though, and it’s so nice in DCS and Aerofly with the tracking, comfort, immersion, and presence. Hopefully I’ll find the secret in P3D.
Last edited by
Robert on Wed Apr 18, 2018 10:58 pm, edited 1 time in total.
HTC Vive Pro/P3D/DCS/X-Plane
Orbx FTX Global Base, FTX Global Vector, scenery, airport packs