CV1/FSX:SE performance report

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CV1/FSX:SE performance report

Postby rkmase » Tue Apr 26, 2016 2:59 pm

Just wanted to put this out there for benchmarking, see if anyone had any similar numbers or comments (or suggestions to squeeze out more fps ;)

Overall, the experience was really smooth. I will say I noticed a bit of jutter when the FPS would dip into the 30-40s, mainly noticeable when looking at the ground, and only intermittently. Largest overall FPS killer seemed to be clouds (of course).

Addons: REX Texture Direct, REX Soft Clouds, FTX Trees HD, MegaSceneryEarth 4x, Treeline North America

Cloud settings: 100mi draw, Natural, Detailed, High density
Nothing on the ground seemed to matter to FPS once I was a couple hundred up.

CPU usage: avg 100% on 3/4 cores
GPU usage: avg 60%

Rough FPS:
Clear sky: 70-85 FPS
Partially Cloudy: 55-70 FPS
Storm: 35-65 FPS
i5 6600k @ 4.0Ghz
980Ti OC
16GB Ram
Win 10 x64
FSX:SE
Rift CV1
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Re: CV1/FSX:SE performance report

Postby Bruce_C » Tue Apr 26, 2016 4:54 pm

Not a bad idea for a thread although it's hard to compare with different scenery and specs. I'll contribute when my CV arrives!
i7-5820K Running @3.8GHz, 16GB RAM with Windows 10, GTX980 (384.94) Oculus Rift CV
Thrustmaster Warthog HOTAS & CH Pro Pedals

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Re: CV1/FSX:SE performance report

Postby Tony » Tue Apr 26, 2016 5:12 pm

If it's OK with the original poster I'll move this thread to the cv1 forum :)

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Re: CV1/FSX:SE performance report

Postby Ayousry » Mon May 02, 2016 11:11 am

Which aircraft r u using?
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Re: CV1/FSX:SE performance report

Postby whitav8 » Tue May 03, 2016 1:30 pm

How about picking a specific stock aircraft and airport and report performance with specific settings and also with P3D as well.
Dave
Intel 980X@4.2Ghz (6 core) + Nvidia970(375.95) + P3Dv3.4 + FSX + Oculus 1.10 Runtimes + 1.7 FSI + Win10/7 + WT + FS2
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