Hi.
Regarding the settings in FI, I believe someone is planning to create a guide to cover those, and most are waiting on that. Personally it will be good to have, as I think a lot of people are reaching the same level of questions. I tried to search for "Focus Tracking", but sorry no hits.
For me the magnifier was a couple of options down from binoculars on the Bind menu, you just need to bind a spare button (cough
) to it. The two a slightly different, and I plan to fiddle around more with them later. I am using the latest release of FI, so might be worth checking you have the same. Also I am using FSX-SE.
FYI: I have also run out of buttons, so am looking to "shifted" keys/buttons solutions to resolve that. In case you don't know what that is, it means you assign a button to act like a shift key that allows you to assign different functionality to the same buttons/keys. So (for example) if I press fire it fires, but if i press my shift button and fire it could do something else.
Good idea to wait on Leap Motion, if you have not already done so I would also recommend searching YouTube to get further examples and ideas of how it behaves. Hopefully we can encourage more to chip in on this thread. I waited and researched LM and in the end just went for it, but knowing I would still being using (in combination) a flight stick (hotas?) of some sorts. I agree with all comment so far, however in my view there are 2 things to be considered a) how leap motion works, and b) a slight change in the way we use our hands. So I changed the way I used my hands to better define movements and gestures in LM to provide the best results, so hence why for "me" I would say it works fine. But yes some controls can clash/miss-trigger with the LM hand, but in my view its also very particular to the aircraft/cockpit being used. For example a Cessna everything is pretty much in front of you down to the floor, so everything basically easily reached. Where as (on the other hand) a 737 has a more complex flight deck layout and you can find possible miss-triggers there. There is a small amount of tolerance/bite point with hands and triggering in LM, but it can sometimes happen. I have not been over all the settings in everything, so there might be something to help this further. For example last night I noticed we can change the scale of the LM hand, so i will tinker around with that later too as that might provide more accurate results. Although I have to admit the size of the default hand seems just right, and might then seem odd to make it smaller, but again its worth ticking off the list.
Hope this all helps.