by HighwaymanEd » Wed Jul 13, 2016 8:35 am
Yes, Pixel Density scaling works wonders. As you point out, you're still limited with the actual resolution of the HMD, but it works.
With DCS, the instruments are much clearer and there is a lot less shimmering. I find it very hard to fly without it and when using Fly-Inside, I setup the Oculus Debug Tool to increase the Pixel Density to 2.0 before starting the Oculus and Fly-Inside and it works great, but it would be nice to have the API built into Fly-inside and not have to rely on the Debug Tool.
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