First, I would like to say how amazed I am by the Rift implementation of FSX and P3D with the help of FlyInside. I've gotten my CV1 on Friday last week and I've been testing several games with it. FSX or P3D with FlyInside is definitely one of the better experiences! Thumbs up!
There is however one serious annoyance: random artefacts. These artefacts occur both in FSX:SE and P3Dv3.4 (latest). In FSX:SE it occurs every 30 to 60 seconds and in P3D every 5 to 10. The artefacts appear for a brief moment (millisecond) and look something like when you're watching satellite-TV in a stormy weather - mostly a "white-isch" pixelated area covering around 10 to 20% of the "Rift screen". The artefacts appear independent from head movement, meaning even when I'm not moving my head. I'm hitting around 30-40/90 FPS in FSX and P3D.
Have you experienced anything similar and do you know any fix for this problem? So far, this is the only game where I've had these problems. Thanks a lot!
My Specs:
Core i7-3770
8 GB RAM
nVidia GTX 1060 6GB (latest driver)
Windows 10
FSX:SE with Orbx Global, Vector, openLC Europe
P3Dv3.4 (latest) vanilla
Using FlyInside 1.62 trial