Experience with fresh Win/P3D/FI install

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Experience with fresh Win/P3D/FI install

Postby aurel42 » Thu Sep 29, 2016 9:04 am

I installed Windows 10, nVidia drivers 372.90, P3D v3.4, FI 1.62, Active Sky 6107 on a fresh drive. Default scenery, default textures, default aircraft, relatively high P3D settings (including autogen on extremely dense). I did not touch or tweak any configuration file manually in any way, I did not change any Nvidia settings except setting up multiple displays.

- zero "flashes of static" on the highest resolution

- rare "flashes of white" on the right eye only, just as on my main system

- judder when looking around in the cockpit, even when the FI window shows crazy fps numbers like 93/93 (because of the dense scenery, frame rate was around 50 to 70 fps most of the time).

- "long" extrusion bridge bug is present

- frequent "jumping around" in the FI environment just like on my main system (watching this in the mirror window, it appears as if the headset position is shifted upwards along the Y axis for a moment, then it returns to the correct position); I recently got my Rift (headset and sensor) replaced, so I'm having a hard time believing it's an issue with the Rift tracking. Anybody else seeing this? I got video evidence, if it helps. :)
i7-4790K/4.0; GTX1080; 16GB; SSD; Win10/64; before: FSX:SE, now: P3Dv3; CV1
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Location: EDLW

Re: Experience with fresh Win/P3D/FI install

Postby Fruel2016 » Fri Oct 07, 2016 3:26 pm

I see the exact same thing as you except for the static.
How do you get 50-70 fps??? Are you using only the default scenery? No Orbx? I use Global, Vector ans NA Open LC. You think it's why I cannot get more than 30-40 fps?
As from jumping around, it's horrible. I have many games with my Rift and none are doing that. It's definitely FI related.
Let me know and thanks for your post
Rift CV1
6700K intel cpu - GTX 1080 on 368.81 driver - 32gb RAM - Win 10 x64
P3D ver 3.4 and X-plane 10.50
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