Oculus touch controller support in December?

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Oculus touch controller support in December?

Postby Peter3210 » Tue Oct 11, 2016 3:34 pm

Dan, now that Oculus is taking pre-orders for the touch controllers I was wondering if you're going to work on Oculus controller support in December when they start shipping.

Thanks,
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Re: Oculus touch controller support in December?

Postby koorby » Wed Oct 12, 2016 11:40 am

+1

Very interested in Oculus Touch support please, even if it's for just the right or left hand to select and adjust controls.
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Re: Oculus touch controller support in December?

Postby Tony » Wed Oct 12, 2016 12:50 pm

Well Dan has done vive wand support so I'm sure he'll be looking at touch ;)

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Re: Oculus touch controller support in December?

Postby admin » Tue Oct 25, 2016 2:22 pm

Planning to have Oculus Touch support in-time for launch, or shortly after :)
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Re: Oculus touch controller support in December?

Postby Paul_Blythe » Mon Oct 31, 2016 7:41 pm

How does the Vive wand [and Touch] control work/interact with the sim/flyinside? What kind of representation does it give, mouse pointer or virtual hands?

Using Leap Motion is fun, but is quite hit & miss. Mouse control is more consistent, but losses focus quite often when going between main & virtual windows. I normally end up playing a game of hunt the pointer around my 4K monitor. Have found gaze to be good for ATC, plus moving virtual windows around.
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