sorry, just registered. Added my signature.
I noticed by setting the frame rate to unlimited I got my usual frame rate back. Reducing it to 20 or 30 fps has a 40% performance loss.
In a very dense scenery (UK2000 EGLL) with a few ORBX I get now 16/94 with unlimited. When I set it to 30fps I get only 10/94fps.
16 is "just ok" for a dense area. 10fps is where the fun stops...
Settings: 3840x2374, low speed, Shimmer reduction ON, FXAA OFF (too blurry in PMDG), FOV overdraw 130%
P3D: FXAA off, MSAA 4 samples, Anisotrop 4x, Texture medium 1024x1024, VSync Off, Target frame unlimited (before was 30fps)
Tessellation Enabled
Terrain: High, High, 5m, 30cm, land detail ON
Scenery Objects: Very dense, Norm, Norm
Special FX Low
Dyn Ref Off, Shadow Quality medium, enable terrain to receive
30000m 30000m 3000m, int veh+ext veh + SimObject all Cast & Receive
Cloud 90mi, max (AS 2016)
Aviation Traffic 0, Land Sea Traffic 0
Thanks for the great work! I love FlyInside. Came back to sim flying after a 10 year break because of VR!
At this stage I only wanted to check if other people have issues with Oculus 1.9...
Oculus Rift CV1 (1.9.0.292703) - GTX 1070 8GB Gaming X Graphics Card (latest driver) - i7 3930K - Asus P9X79 - 32GB DDR3 1600MHz - P3D 3.4.9 - W10 Pro x64 (all updates)