what CPU and GPU can handle with oculus

All things CV1 and Flyinside related.

Moderators: Tony, Sharkku

what CPU and GPU can handle with oculus

Postby computer209 » Wed Nov 09, 2016 4:20 pm

my computer i5 4590. Gtx1060 6Gb.RAM 16Gb DDR3 1866.
I Going to buy oculus,but I am not sure my computer can handle VR with settings medium。I have orbx global orbx NA and orbx airport,REX and as2016,PMDG 737 777.is it can handle and keed 50pfs ?
computer209
 
Posts: 11
Joined: Wed Nov 09, 2016 3:27 pm

Re: what CPU and GPU can handle with oculus

Postby Tony » Wed Nov 09, 2016 5:44 pm

Whilst it will run that is the minimum recommended settings and as such it will struggle IMO. Also PMDG aircraft are notoriously heavy on system peformance :cry: In FSX with settings on medium it will run OK but it won't give you that kind of frame rate inside Flyinside and VR. ATW Will help stabilise the experience to 90 to stop juddering within your rift though. (it should ? )

Tony
Tony F
Customer Support = contact tony@flyinside-fsx.com
FlyInside Inc.
Tony
 
Posts: 4924
Joined: Sat May 30, 2015 3:20 pm
Location: Rift User

Re: what CPU and GPU can handle with oculus

Postby computer209 » Wed Nov 09, 2016 5:44 pm

I forgot to say it is for p3d.
computer209
 
Posts: 11
Joined: Wed Nov 09, 2016 3:27 pm

Re: what CPU and GPU can handle with oculus

Postby computer209 » Wed Nov 09, 2016 7:51 pm

Tony wrote:Whilst it will run that is the minimum recommended settings and as such it will struggle IMO. Also PMDG aircraft are notoriously heavy on system peformance :cry: In FSX with settings on medium it will run OK but it won't give you that kind of frame rate inside Flyinside and VR. ATW Will help stabilise the experience to 90 to stop juddering within your rift though. (it should ? )

Tony



you reply to profession,can you reply simple and easy understand
computer209
 
Posts: 11
Joined: Wed Nov 09, 2016 3:27 pm

Re: what CPU and GPU can handle with oculus

Postby Tony » Wed Nov 09, 2016 7:56 pm

Of Course :) Yes it can run it but only just. PMDG uses loads of computer power and yours is low.

Tony
Tony F
Customer Support = contact tony@flyinside-fsx.com
FlyInside Inc.
Tony
 
Posts: 4924
Joined: Sat May 30, 2015 3:20 pm
Location: Rift User

Re: what CPU and GPU can handle with oculus

Postby computer209 » Wed Nov 09, 2016 8:19 pm

thank you so much.
computer209
 
Posts: 11
Joined: Wed Nov 09, 2016 3:27 pm


Return to Oculus Rift CV1

Who is online

Users browsing this forum: No registered users and 1 guest

cron