Plausibility of Mobile VR Platform Streaming

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Plausibility of Mobile VR Platform Streaming

Postby JamesK45 » Sun Sep 15, 2019 10:58 am

Seeing the rise of third party streaming options from SteamVR to mobile VR platforms (GearVR. Oculus Go, Quest). Is there any thought given to providing a direct plugin in FlyInside? What are some of the technical difficulties (besides high bandwidth requirements)?
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Re: Plausibility of Mobile VR Platform Streaming

Postby Tony » Tue Sep 17, 2019 9:23 am

The quest is being looked at by the devs but as far as the other 2 they don't have the oomph I believe.
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