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For FSX: Steve's DX10 Fix

PostPosted: Sat Jan 20, 2018 1:05 pm
by ChristianH
Hello,

Flyinside is a really great piece of software, thank you for this!

Another nice software for FSX is Steve's DX10 fix (https://stevesfsxanalysis.wordpress.com/features/) which adds realistic lighting/shadowing to the cockpit and makes cockpit feeling much more realistic! See exmple image.

caecYuM.jpg
caecYuM.jpg (68.69 KiB) Viewed 12899 times


I noticed that the DX10 preview option needs to be disabled in FSX to run Flyinside. :roll: I wonder what the reason is for this and if both tools will be able to coexist in the future??

Thanks!

Re: For FSX: Steve's DX10 Fix

PostPosted: Wed Feb 14, 2018 1:05 am
by sesanchez
This is something I dont understand... P3D is DX10, so why cant we have the DX10 preview mode in FSX?

Re: For FSX: Steve's DX10 Fix

PostPosted: Wed Feb 14, 2018 2:34 pm
by Tony
This comes about with an incompatibility with a dll that dx10 (fsx) and Flyinside both use. They do not work together and this is totally related to FSX.

Re: For FSX: Steve's DX10 Fix

PostPosted: Sun Feb 18, 2018 3:26 pm
by ChristianH
Tony wrote:This comes about with an incompatibility with a dll that dx10 (fsx) and Flyinside both use. They do not work together and this is totally related to FSX.


Maybe you've already looked into this, but could this be something to be eventually adressed by DLL redirect or side-by-side components?
https://msdn.microsoft.com/de-de/library/windows/desktop/ms682600(v=vs.85).aspx