P3Dv4.2 Single Pass Rendering Question?

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P3Dv4.2 Single Pass Rendering Question?

Postby joepoway » Fri Feb 23, 2018 12:50 pm

Now that P3Dv4.2 has enabled Single Pass Rendering mode and it saves this option if chosen in the config file for the next startup I was wondering if that means FI uses SPR when it is launched after the previous launch of P3Dv4.2 when it was used in its native VR mode.

I think I’m seeing a frame improvement which is making me think it does use the previously saved SPR mode instead of the previous default Stereo mode. If it’s not using SPR I think it would have to modify the config back to Stereo so that probably not happening?

Can anyone shed light on which mode is used when I launch FlyInside now if the previous launch of P3Dv4.2 used SPR mode which changed the P3D config setting for the next launch?

Thanks in advance
Joe
i5-2500k @ 4.5Ghz; GTX 1070 G1;32Gb ram; 2 SSD's; Win 10 Pro 64; P3Dv4.2;XP 11;DCS;Aerofly FS 2; All FlyInside Products; Active Sky;SPAD.next;VoiceAttack;Little NavMap;Dynamic FFTF;Process Lasso; 40in 4K TV w/ Native 30 Hz; Oculus Rift CV1; Avid VR user
joepoway
 
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