Oculus Controller Hand Scaling Explanation?

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Oculus Controller Hand Scaling Explanation?

Postby joepoway » Tue Mar 06, 2018 10:28 pm

Is there an explanation or manual update that explains the interaction between the 3 hand scaling functions and the feedback options for the Oculus Rift Touch Controllers?

I am curious what the difference between the Distant and Close hand scaling is they seem the same to me, almost redundant?

Thanks in advance
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