Page 1 of 1

Pimax 5k+ - FOV compability

PostPosted: Sun Feb 24, 2019 4:04 pm
by szeliga90
Hi,

Is there a way to correctly configure FOV for Pimax 5k? I bought fly inside for FSX over a year ago but I was never satisfy with clarity of the image on my Oculus, or Vive. Now I received Pimax 5k and it really feels like resolution is good enough to read all the gauges without struggle, but because of wider FOV parts of the image to the side are rendered incorrectly - mirrored world pass the line when standard FOV ending - which really making it unplayable. Is there any way to configure it correctly for Pimax 5k FOV?

Re: Pimax 5k+ - FOV compability

PostPosted: Sun Mar 10, 2019 9:37 pm
by Tony
I'm not sure mate, none of us use the Pimax I am afraid.....have you spoke to Pimax themselves?

Re: Pimax 5k+ - FOV compability

PostPosted: Sun Aug 18, 2019 3:27 am
by HighwaymanEd
The Pimax 5k is essentially presenting itself as a Vive to Fly-Inside. I've set the FOV in Fly-Inside to 150, but it still doesn't quite fill the entire Field of View of my Pimax 5k XR.

Native FOV for the Pimax headsets is 170 degrees horizontally, so it would be nice if we could have the slider with the ability to reach that high if it's something that can be done easily...

Re: Pimax 5k+ - FOV compability

PostPosted: Mon Aug 19, 2019 3:34 pm
by Tony
I'll check with Dan for you mate.

Re: Pimax 5k+ - FOV compability

PostPosted: Thu Aug 22, 2019 11:35 pm
by HighwaymanEd
Thanks Tony, it would certainly make a big difference for u snooty Pimax users :)

Re: Pimax 5k+ - FOV compability

PostPosted: Mon Aug 26, 2019 1:15 pm
by admin
We'll look into it, we have some HMD compatibility dev slated for September. Some of these high-fov headsets work best with multiple viewports per eye (to capture the high fov), but I'm not sure if this applies to the Pimax. If so, I'm not sure if we'll be able to support that in FSX (2 viewports total is already pretty tricky), but it'll definitely be coming to our sim.