no mouse use in vr after 2 hours

Moderators: Tony, Sharkku

no mouse use in vr after 2 hours

Postby pilotoring » Thu Mar 28, 2019 7:37 pm

Everything is normal when I just started. However after 2 hours of light the mouse disappears entirely from my VR cockpit. Has anyone experienced the same thing? How do I fix this? Suggestions for workaround?
i7-4790k OC'd @ 4.6GHz, NVIDIA GTX 970, 16 GB RAM, Oculus Rift cv1, Windows 10 pro 64 bit, Prepar3d v4.4, Flyinside-P3d 1.97, Orbx Global Base & Vector, REX Sky force 3d, AS for p3dv4.
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Re: no mouse use in vr after 2 hours

Postby kje1940 » Tue Jun 18, 2019 12:42 pm

Have ask Administrator for the same, but no answer
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Re: no mouse use in vr after 2 hours

Postby Sputnik » Wed Oct 02, 2019 5:57 pm

Yes me too! I was going to raise it as an issue but after researching I see it's not just me. Someone did mention a possible fix in this post;

https://forum.flyinside-fsx.com/viewtop ... use#p29575

I will give it a try and see if it works. I managed to land by using the virtual hands within the cockpit which was not ideal. For some reason the mouse started working again whilst taxying to my parking spot. The only thing I did note before the mouse stopped working was that the blue dot appeared.

Scott
CPU Intel i7 6700K 4GHz - GPU PNY GeForce GTX 1070 8GB GDDR5 - RAM 16GB DDR4 (2 x 8GB) PC4-22400 3000MHz - Mobo ASUS Z170 Pro - Drive Samsung 950 PRO 512GB M.2 SSD - OS Win 10 x64 - Simulator P3D V3.4.22.19868 - Oculus Rift CV1
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Re: no mouse use in vr after 2 hours

Postby Sputnik » Fri Jan 24, 2020 10:20 am

Another possible temporary fix for this issue that I discovered today. Import a virtual window into the cockit (I used my checklist which is a PDF file), use one of the touch controllers (virtual hands) to close the window. Make sure it is the X on the menu bar of the window you have imported and NOT the X within the virtual window menu (See picture). Not sure if it was just coincidence or an actual workaround but due to the nature of this bug I couldn't go back and check again.
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CPU Intel i7 6700K 4GHz - GPU PNY GeForce GTX 1070 8GB GDDR5 - RAM 16GB DDR4 (2 x 8GB) PC4-22400 3000MHz - Mobo ASUS Z170 Pro - Drive Samsung 950 PRO 512GB M.2 SSD - OS Win 10 x64 - Simulator P3D V3.4.22.19868 - Oculus Rift CV1
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Re: no mouse use in vr after 2 hours

Postby Sputnik » Fri Mar 06, 2020 6:55 am

Sputnik wrote:Another possible temporary fix for this issue that I discovered today. Import a virtual window into the cockit (I used my checklist which is a PDF file), use one of the touch controllers (virtual hands) to close the window. Make sure it is the X on the menu bar of the window you have imported and NOT the X within the virtual window menu (See picture). Not sure if it was just coincidence or an actual workaround but due to the nature of this bug I couldn't go back and check again.


So I done another flight last week and tonight, stepped away for a few hours and had the same issue. Mouse disappears and I have the blue dot instead. I tried my previously mentioned fix and it worked multiple times...got the mouse back. No need to close the window, just hovering the touch controller over the X brings the mouse pointer back.

Scott
CPU Intel i7 6700K 4GHz - GPU PNY GeForce GTX 1070 8GB GDDR5 - RAM 16GB DDR4 (2 x 8GB) PC4-22400 3000MHz - Mobo ASUS Z170 Pro - Drive Samsung 950 PRO 512GB M.2 SSD - OS Win 10 x64 - Simulator P3D V3.4.22.19868 - Oculus Rift CV1
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Re: no mouse use in vr after 2 hours

Postby Tony » Sat Mar 07, 2020 10:29 pm

Scott you are a star, that's a huge help and I'll pass it on to Dan, thanks again mate !!!!

Tony
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Re: no mouse use in vr after 2 hours

Postby kje1940 » Sun Mar 08, 2020 4:54 am

Hi,

I will try the same next time I fly, but how I got the picture i Cockpit.?
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Re: no mouse use in vr after 2 hours

Postby kje1940 » Sun Mar 08, 2020 3:48 pm

Hi,

I have test what Sputnik have writhe in forum, Fly 3 hour and the mouse dissappear, then I import the program LittleNavMap into my Cockpit, then I use The Controller to close LittleNavMap program in the upper right corner (X), and the mouse came back, lovely.
So thanks Sputnik. :D :D :D
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Re: no mouse use in vr after 2 hours

Postby paphibbs@bigpond.com » Wed Sep 09, 2020 8:08 pm

These workarounds are good to know but is this product considered dead or is a fix being worked on?
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