I wouldn't qualify this as a bug so much as it just looks a little strange. The ground in FI looks like it has several layers of clear coat separating the plane (and anything else) from the ground. It is most noticeable with shadows, particularly if I get out in avatar mode and walk around. It does not appear this way using the native VR support. Is there some setting within FI that could be causing this?
Any insight is appreciated.
Kind Regards,
Brett