This has happened several times recently. Not sure if it is recent installs (VoxATC and AS16) or something else. It is very annoying because I do the full flight setup, fly all the way to destination and then when making approach, Flyinside crashes. Most recently it was KSFO-KLAX. Wasn't on final this time, but descending through about 10,000 feet.
5820k, Win10 Home 64, 16 GB Ram, P3D v3.4, ORBX Global, Vector, OpenLC, Rex texture direct/soft clouds, AS16, VoxATC (though I wasn't using it at the time)
Here are the last few lines of the error log:
4210.32 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4210.32 Hooks\D3D11\D3D11DeviceHooker.cpp 273 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4210.32 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4210.32 Hooks\D3D11\D3D11DeviceHooker.cpp 273 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4211.62 Utils\Asserts.cpp 70 FlyInside Fatal Error Encountered (-2005270523, 0)
Rendering\D3D11\D3D11Context.cpp: Line 117
Please post this message to http://flyinside-fsx.com/forum/
Be sure to include what hardware, software, and versions you are running
4211.64 Displays\DisplayWindow.cpp 561 Low timewarp FPS detected when ASW should be disabled.
4211.64 Oculus\ASWControl.cpp 23 Setting ASW enabled: 0
Thanks!