Hovering a helicopter along the apron or taxiway causes z-fighting in certain sceneries (i.e. JustSim EDDL): when turning the head, the default ground texture suddenly flickers through. This problem exists only in VR (both FlyInside and P3D native). It is not caused by a ClipMode Setting, as is can also be seen in outside views. Is there any chance for a cure?
Michael