by Rift Flyer » Sat Feb 11, 2017 5:49 pm
There is an issue with the warp in xplane which has been mentioned before. It's as if the cameras are two far in front of the point of rotation which causes things rendered close to the viewpoint to bend as you look towards them. It's more noticeable in tight cockpits. Perhaps that's what you are seeing. Also as Tony said unless you are maintaining 45fps constant then disable ASW in the fi settings menu. If the sim isn't outputting 45fps then having this enabled will cause issues.
System: Win 10 64bit | i7 7700k @ 5.1ghz | 32gb 3466mhz | Asus Strix 1080ti (388.59)| X-Plane 11.10R3 | FlyinsideXP 1.9
VR: Oculus Rift CV1 | Oculus Touch | Leap
Primary HID: Komodo Simulations cyclic, C-Tek anti torque pedals and collective