0.924184 Hooks\OpenGL\ViewportArrayTest.cpp 15 Testing GL_AMD_vertex_shader_viewport_index
0.928869 Hooks\OpenGL\ViewportArrayTest.cpp 19 Compiled test shader successfully
0.931391 Hooks\OpenGL\ProgramManager.cpp 54 Linking program 1 - 5 -1 6
0.973925 Hooks\OpenGL\ProgramManager.cpp 54 Linking program 7 - 8 -1 9
0.976607 Hooks\OpenGL\ProgramManager.cpp 54 Linking program 10 - 11 -1 12
0.97891 Hooks\OpenGL\ProgramManager.cpp 54 Linking program 13 - 14 -1 15
1.00433 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Settings::SettingsManager
1.00434 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::Actions
1.00435 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::Camera
1.00436 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::InputStream
1.00436 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton struct InferredRenderState
1.00437 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::FlightSim
1.00437 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Input::EventSourceAggregator
1.00438 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton struct Rendering::OpenGL::GLRunQueue
1.00439 dllmainxp.cpp 129 FlyInside XP Loaded
1.00443 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class FloatUI::ThemeProvider
1.00443 Oculus\OVR1200Hmd.cpp 27 ovr_Initialize_1
1.01764 Oculus\OVR1200Hmd.cpp 43 ovr_Initialize_2
1.01766 Oculus\OVR1200Hmd.cpp 50 ovr_Create
1.01825 Oculus\OVR1200Hmd.cpp 52 ovr_Create2
1.01826 Oculus\OVR1200Hmd.cpp 69 HMD created. Proceeding
1.95631 Licensing\License.cpp 110 WMIC found
2.06572 Displays\ScreenManager.cpp 16 Running ScreenManager search 1
2.06724 Displays\ScreenManager.cpp 39 Looking for targeted adapter: NVIDIA GeForce GTX 1080 Ti /// \\.\DISPLAY1
2.06725 Displays\ScreenManager.cpp 42 EnumDisplayDevices
2.06729 Displays\ScreenManager.cpp 52 AN: 0 N: \\.\DISPLAY1 F: 524293 ID: PCI\VEN_10DE&DEV_1B06&SUBSYS_63903842&REV_A1 S: NVIDIA GeForce GTX 1080 Ti
2.06729 Displays\ScreenManager.cpp 62 Found target adapter!
2.06755 Displays\ScreenManager.cpp 70 DN: 0 N: \\.\DISPLAY1\Monitor0 F: 3 ID: MONITOR\ACR0318\{4d36e96e-e325-11ce-bfc1-08002be10318}\0003 S: Generic PnP Monitor
2.06756 Displays\ScreenManager.cpp 81 EnumDisplaySettingsEx: CDD
2.06756 Displays\ScreenManager.cpp 115 Is Aux
2.06775 Displays\ScreenManager.cpp 52 AN: 1 N: \\.\DISPLAY2 F: 524288 ID: PCI\VEN_10DE&DEV_1B06&SUBSYS_63903842&REV_A1 S: NVIDIA GeForce GTX 1080 Ti
2.06775 Displays\ScreenManager.cpp 58 Adapter not target. Skipping
2.06778 Displays\ScreenManager.cpp 52 AN: 2 N: \\.\DISPLAY3 F: 524288 ID: PCI\VEN_10DE&DEV_1B06&SUBSYS_63903842&REV_A1 S: NVIDIA GeForce GTX 1080 Ti
2.06778 Displays\ScreenManager.cpp 58 Adapter not target. Skipping
2.06781 Displays\ScreenManager.cpp 52 AN: 3 N: \\.\DISPLAY4 F: 524288 ID: PCI\VEN_10DE&DEV_1B06&SUBSYS_63903842&REV_A1 S: NVIDIA GeForce GTX 1080 Ti
2.06782 Displays\ScreenManager.cpp 58 Adapter not target. Skipping
2.06784 Displays\ScreenManager.cpp 18 Search 1: 0, 1
2.07567 dllmainxp.cpp 229 Testing capture source 0
2.07628 DesktopCapture\CaptureSource.cpp 93 Created Desktop Duplication Output
2.11326 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class Sim::SimWindow
2.11359 DesktopCapture\CaptureSource.cpp 326 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0}
2.36382 Oculus\ASWControl.cpp 23 Setting ASW enabled: 0
2.36979 Displays\DisplayWindow.cpp 122 DisplayWindow rendering starting
2.38692 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 3840, h = 2374, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0}
2.42507 Rendering\D3D11\TextureQueueReaderCaching.cpp 24 D3D11Tex { w = 3840, h = 2374, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0}
2.42514 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 3840, h = 2374, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0}
2.42541 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 3840, h = 2374, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 256, Usage = 0}
2.42555 Displays\DisplayWindow.cpp 271 D3D11Tex { w = 3840, h = 2374, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0}
2.42556 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 3840, h = 2374, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0}
2.42748 Displays\DisplayWindow.cpp 284 D3D11Tex { w = 3840, h = 2374, fmt = 40, BindFlags = 64, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0}
2.42749 Rendering\D3D11\DX11Texture.cpp 42 D3D11Tex { w = 3840, h = 2374, fmt = 40, BindFlags = 64, CPUAccessFlags = 0, MiscFlags = 0, Usage = 0}
2.80338 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class FloatUI::BindingsPanel * __ptr64
2.88548 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class FloatUI::SettingsPanel * __ptr64
2.92132 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000000000001011A Title: [] Class: [tooltips_class32]
2.92133 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000000000001018E Title: [] Class: [ForegroundStaging]
2.92134 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010166 Title: [] Class: [ForegroundStaging]
2.92134 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010116 Title: [] Class: [tooltips_class32]
2.92135 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010112 Title: [] Class: [tooltips_class32]
2.92136 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000000000001010E Title: [] Class: [tooltips_class32]
2.92137 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000100FC Title: [] Class: [tooltips_class32]
2.92138 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000100F4 Title: [] Class: [tooltips_class32]
2.92138 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000100E2 Title: [] Class: [tooltips_class32]
2.92139 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010122 Title: [] Class: [tooltips_class32]
2.9214 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000000000001011E Title: [] Class: [tooltips_class32]
2.92141 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010132 Title: [] Class: [tooltips_class32]
2.92142 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000100D8 Title: [] Class: [Shell_TrayWnd]
2.92142 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010120 Title: [] Class: [tooltips_class32]
2.92143 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000100FE Title: [] Class: [NotifyIconOverflowWindow]
2.92144 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000040504 Title: [] Class: [Auto-Suggest Dropdown]
2.92145 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010134 Title: [] Class: [TaskListThumbnailWnd]
2.92145 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000101FA Title: [Battery Meter] Class: [SystemTray_Main]
2.92146 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 000000000001022E Title: [] Class: [ATL:00007FF90D5EE130]
2.92147 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010240 Title: [Network Flyout] Class: [ATL:00007FF8FF297230]
2.92148 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000020094 Title: [] Class: [PNIHiddenWnd]
2.92148 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010148 Title: [] Class: [tooltips_class32]
2.92149 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 00000000000A025C Title: [] Class: [#32770]
2.9215 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000010410 Title: [] Class: [tooltips_class32]
2.92151 DesktopCapture\SubwindowCatcher.cpp 186 Ignoring window: 0000000000040396 Title: [] Class: [tooltips_class32]
2.92482 C:\Projects\fsxhook\FSXHook\DI/ServiceLocator.h 25 Binding singleton class CockpitModel::CockpitManager * __ptr64
3.26109 Displays\DisplayWindow.cpp 337 Allowing object creation to continue
3.26224 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 16, h = 16, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.33039 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.40038 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.47257 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.54401 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.61705 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.69087 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.76182 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.83147 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.90832 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
3.98141 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.05485 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.12705 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.20316 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1920, h = 1080, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.20956 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1339, h = 168, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.21262 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 32, h = 32, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.26665 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1500, h = 1500, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.26842 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.59904 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 4000, h = 4000, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.60574 Integrator\XPIntegrator.cpp 9 Loaded fiixp: 00007FF915FD0000
4.61039 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.6154 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 512, h = 512, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.61588 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.62194 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 600, h = 611, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.62257 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.62266 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.62273 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 2, h = 2, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.66352 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.70385 Rendering\D3D11\D3D11Context.cpp 313 D3D11Tex { w = 1024, h = 1024, fmt = 28, BindFlags = 40, CPUAccessFlags = 0, MiscFlags = 1, Usage = 0}
4.70496 Utils\Asserts.cpp 48 FlyInside Fatal Error Encountered (W:3)
Utils\Images.cpp: Line 119
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