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Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Sat Oct 14, 2017 3:42 am
by Stevil
jelder wrote:Any update on 11.10 beta support. When you originally posted you said it might be today or over the weekend, but I see you removed it from your post. Can't wait to try out the performance improvements with FI.


Uh? No, I didn’t said that...
It will take some time because there were many many changes but the devs are working on it already.
If you updated by accident you can revert back to v11.05 by running the installer again and unticking the beta checkbox

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Sun Oct 15, 2017 10:53 pm
by milesbrown88
I'm pretty sure people have asked but I accidentally upgraded before reading this. Will there be a fix soon?

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Mon Oct 16, 2017 3:44 am
by Tony
We are working on it ;)

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Mon Oct 16, 2017 4:25 am
by Stevil
milesbrown88 wrote:I'm pretty sure people have asked but I accidentally upgraded before reading this. Will there be a fix soon?


You can always downgrade to v11.05: Run the installer again, untick „check for betas“ and then you‘re back

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Wed Oct 18, 2017 6:48 am
by Kakusso
Hello, after upgrading to V11.10 X-Plane is no longer working, which led me to this thread. Assuming the title is the reason of my problem, I would still like to run X-Plane using the standard X-Plane launcher, (without FlyInside), but that doesn't work either, giving a legacy shader error. Is there a quick fix for this error is case FlyInside is invoking this shader? What configuration file should I change to restore the standard shader call?
Uninstalling FlyInside will make it work?

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Wed Oct 18, 2017 7:27 am
by Stevil
Kakusso wrote:Hello, after upgrading to V11.10 X-Plane is no longer working, which led me to this thread. Assuming the title is the reason of my problem, I would still like to run X-Plane using the standard X-Plane launcher, (without FlyInside), but that doesn't work either, giving a legacy shader error. Is there a quick fix for this error is case FlyInside is invoking this shader? What configuration file should I change to restore the standard shader call?
Uninstalling FlyInside will make it work?


Try renaming opengl32.dll to opengl32_disabled.dll

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Wed Oct 18, 2017 9:44 am
by Kakusso
Thank you. Will do it later today.

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Thu Oct 19, 2017 11:28 am
by terryg53
hello , can you give a possible eta on the update for flyinside with xplane 11.10 please , i find it a nightmare to fly without vr .

Regards

terry

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Thu Oct 19, 2017 1:01 pm
by Greyman
You could always revert XP to 11.05 and not move to 11.10 until the FI update is out

Re: Do not upgrade to X-Plane v11.10 for now!

PostPosted: Fri Oct 20, 2017 2:49 am
by terryg53
i already done that , i have both versions on pc , Just wanted an idea of when it will be released.