by Sylas » Wed Jul 15, 2015 5:33 am
- These are the numbers from running Flyinside
- WithRift.png (121.33 KiB) Viewed 10324 times
I know you weren't asking me, but I was hoping to be of some service. I am running a newly installed, but old standard edition FSX w/acceleration and I'm flying two different scenarios with and without the Rift. I have ORBX Global 1.3 installed, and in one example I'm flying an A2A B377 Stratocruiser (Captain of the ship) departing Palm Springs. The other example is flying a Carenado C185F out of finger lake where it's almost completely flat at the beginning and rather dull, but extremely good framerates with or without Flyinside, but I'll attach those two images in the next post. I'm not entirely sure that my data will even help, because the numbers are so inconsistent...Like how could my CPU usage be HIGHER without the Rift? You would know better than I would. What I did was reset HWinfo to minimums..played the game for 5 mins without the Rift, pulled up HWinfo and took a screenshot. Then let it cool down, reset minimums again, and ran the game in Rift, taking a screenshot afterward. Obviously the numbers to pay attention to will be the maximums. Next I will install REX, and if things go right, then possibly ORBX N.Cal and PNW. I have a feeling I wont make it that far before crapping out though.
Oculus runtime 0.6.0.0 Windows 7 X64 SP1 Intel i5 3570K@4500Mhz, AsRock Z77 Extreme 4, 16GB ADATA DDR3@2400, MSI GTX 670PE 2GB X2 SLI with only one enabled for FSX, 240GB Crucial M500 SSD, Creative Labs X-Fi Titanium PCI-e, I'll fill my sig after this
- Attachments
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- This is just flying on monitor
- WithoutRift.png (137.85 KiB) Viewed 10324 times
Windows 7 Ultimate X64 SP1, Intel i5 3570K@4500Mhz, AsRock Z77 Extreme4, 16GB ADATA DDR3 2400, MSI GTX 670PE X 2 SLI (FSX single GPU) Creative Labs X-Fi Titanium, OCZ 256GB Vertex 4, Crucial 240GB M500, WD 3TB Green, Saitek X52, Oculus Rift DK2 0.6.0.0