Daniel, again concrats on getting this to the stage it is at, I have backed the project and hope you get the funding required to see more.
I am running some heavy duty scenery expansions that without using flyinside are close to 3GB of memory. When using are rising over 4 and therefore
crashing out with VAS out of memory issues, is this something you or others have experienced yet
The scenery involved are ORBX such as Australia, Cairns Airport and even more noticeably New York City X (a huge resource grabber)
These do all work without flyinside so its just the rift pushing the limits, is this something you can do anything with. I have been using DCOC with Prepare3D
and have no such issues since they don't have the 4GB restrictions of 32Bit architecture, one downside of FSX.
The scenery is fairly ordinary really so I would hope this is not gonna be a stumbling block. Note: I tried the 4K graphics mode but this made the issues even more evident.