by betampona » Mon Nov 12, 2018 6:13 am
Hello, I managed to make a flight from Boston to New York with the 310R at 200 Kts in speed, the height of the flight between 2000 and 3000 feet, this is the first time since 1 month and a half, the graphical configuration is on high
MSAA: 4x
Anisotropy: 4
Pixel Multiplier (clouds): 1
Cloud / Tree Density Level: Standard
Landscape Radius: Huge
Aircraft Detail Level: High
World Texture Detail Level: High
Vr Pixel Multiply: 1
My config I7 2600K 16 GB DDR3 memory
I went up to 14GB of memory with FFS + the computer with 2.1GB of compressed
With this configuration the landscape has no blur in the distance, just a reproach is the change of autogenous (roads and trees) that are made in front of the plane but not for cities or buildings.
I did a test with the T38 with a configuration on low, the landscape is not the pace, it lags behind until it has a blurred landscape, the speed is mach 0.6 and in flight height 2000 to 3000 feet
I make another observation when we landed and that we stay on the track, the memory goes down slowly after half an hour I went from 13.8 to 10.1 GB yet the landscape does not move.
Greeting
I7 2600K à 4.3 Ghz, GTX 970, 20 Go, monitor 1920x1080
Dominique de France.