I have a limited amount of time for testing, but would like to participate. I have a commercial helicopter rating and also an instrument private pilot f/w rating with about 450 hours total (185 in helicopters), although like others I haven't flown much in the last few years. I have probably 1000+ hours in MS Flight Simulator from FS95 to FSX, and a few in X-Plane (which I never got along with for some reason). Although none of it is set up at the moment, I spent a lot of time getting Precision Flight Controls and GoFlight panel hardware working with FSX, and for a time I was running Jepp's real-world moving map stuff on a separate PC, connected to FSX.
My primary interest is in a decent rotary aircraft flight model. For some reason FSX just never got it right, and P3D seems to use exactly the same model (which I think is just a heavily tweaked fixed wing model). I want to be able to do things like autorotations, stuck pedal practice, Vortex Ring State recovery, etc. If you can make those things feel semi-real, I will be a very happy camper and customer.
The main reason I'm here is that I just bought an Oculus Rift, which doesn't work at the moment with FISFS for some reason (that is my next post, in the troubleshooting section). The first step is getting that working
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cheers,
Dave
Los Gatos, CA