OpenGL Oculus Rift upside down and flipped textures

Moderators: Tony, admin

OpenGL Oculus Rift upside down and flipped textures

Postby sir_ural » Sat Oct 27, 2018 11:57 am

Hi, discovered something rather interesting with the Oculus Rift when OpenGL is used. Desktop mode looks fine but when enabling the Rift display is rendered upside down and textures looks like they are reversed.

OpenGL with Oculus
Image

OpenGL without Oculus
Image

Dx11 with Oculus
Image

Dx11 without Oculus
Image
sir_ural
 
Posts: 1
Joined: Sat Oct 27, 2018 11:19 am

Re: OpenGL Oculus Rift upside down and flipped textures

Postby admin » Sat Oct 27, 2018 9:32 pm

That setting is hidden away under "Debug Diagnostics" for a reason ;) I would recommend sticking with the D3D11 renderer for now, the others are absolutely plagued with bugs!

Thanks,
Dan
Your friendly neighborhood developer!
Contact Me: dan@flyinside-fsx.com
admin
Site Admin
 
Posts: 2710
Joined: Tue Feb 06, 2007 8:36 am


Return to Bugs & Tech Support

Who is online

Users browsing this forum: No registered users and 1 guest

cron