To be honest this looks like an entry level rework of FSX to pretty it up and get some quick sales from the non simmers/casual gamers. I'm not interested and probably wouldn't be even if it had VR support now.
We have FSX/P3D working really nicely with VR now and I trust Dan will continue to improve it. What we need next is a sim built from the ground up to accommodate VR. Personally I'd like something open world like FSX that would also allow for combat.. It's a big ask but then 30 years ago I dreamt about this helmet you could put on that would make you feel like you were in the cockpit of an aeroplane, sounds mad huh?