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Brightness, contrast and saturation for the Oculus Rift DK2

PostPosted: Sun Apr 03, 2016 5:25 pm
by Muso-Ka
Hello everybody. It seems to me that with runtime 1.3 in my DK2 image is not enough contrast and saturation. Is it possible to change the brightness, contrast and saturation for the Oculus Rift DK2?

Re: Brightness, contrast and saturation for the Oculus Rift

PostPosted: Mon Apr 04, 2016 3:37 am
by exploremore
Try changing settings in your content, ie. FSX or P3D
Maybe Dan can do something in this area

Re: Brightness, contrast and saturation for the Oculus Rift

PostPosted: Mon Apr 04, 2016 7:43 am
by Muso-Ka
In the setting of FSX no " Brightness " , " Contrast " and " Saturation " . The Nvidia control panel has a setting only for the monitor. Maybe someone knows how to change the brightness of FSX ?
Thank you.