RELEASED!!! Update for X-Plane v11.10 out now!!!

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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Stevil » Sat Oct 14, 2017 3:42 am

jelder wrote:Any update on 11.10 beta support. When you originally posted you said it might be today or over the weekend, but I see you removed it from your post. Can't wait to try out the performance improvements with FI.


Uh? No, I didn’t said that...
It will take some time because there were many many changes but the devs are working on it already.
If you updated by accident you can revert back to v11.05 by running the installer again and unticking the beta checkbox
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby milesbrown88 » Sun Oct 15, 2017 10:53 pm

I'm pretty sure people have asked but I accidentally upgraded before reading this. Will there be a fix soon?
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Tony » Mon Oct 16, 2017 3:44 am

We are working on it ;)
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Stevil » Mon Oct 16, 2017 4:25 am

milesbrown88 wrote:I'm pretty sure people have asked but I accidentally upgraded before reading this. Will there be a fix soon?


You can always downgrade to v11.05: Run the installer again, untick „check for betas“ and then you‘re back
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Kakusso » Wed Oct 18, 2017 6:48 am

Hello, after upgrading to V11.10 X-Plane is no longer working, which led me to this thread. Assuming the title is the reason of my problem, I would still like to run X-Plane using the standard X-Plane launcher, (without FlyInside), but that doesn't work either, giving a legacy shader error. Is there a quick fix for this error is case FlyInside is invoking this shader? What configuration file should I change to restore the standard shader call?
Uninstalling FlyInside will make it work?
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Stevil » Wed Oct 18, 2017 7:27 am

Kakusso wrote:Hello, after upgrading to V11.10 X-Plane is no longer working, which led me to this thread. Assuming the title is the reason of my problem, I would still like to run X-Plane using the standard X-Plane launcher, (without FlyInside), but that doesn't work either, giving a legacy shader error. Is there a quick fix for this error is case FlyInside is invoking this shader? What configuration file should I change to restore the standard shader call?
Uninstalling FlyInside will make it work?


Try renaming opengl32.dll to opengl32_disabled.dll
CPU Intel i7 4790K - GPU Zotac GTX 1080 Mini - RAM 16gb DDR3 Mobo Gigabyte GAMING 5 - Drive 750GB SSD - OS Win 10 x64 - Simulator X-Plane v11.11 RC1
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Kakusso » Wed Oct 18, 2017 9:44 am

Thank you. Will do it later today.
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby terryg53 » Thu Oct 19, 2017 11:28 am

hello , can you give a possible eta on the update for flyinside with xplane 11.10 please , i find it a nightmare to fly without vr .

Regards

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Re: Do not upgrade to X-Plane v11.10 for now!

Postby Greyman » Thu Oct 19, 2017 1:01 pm

You could always revert XP to 11.05 and not move to 11.10 until the FI update is out
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Re: Do not upgrade to X-Plane v11.10 for now!

Postby terryg53 » Fri Oct 20, 2017 2:49 am

i already done that , i have both versions on pc , Just wanted an idea of when it will be released.
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