The long pauses and stutters are back!

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Re: The long pauses and stutters are back!

Postby 3MonitorsToo » Fri Dec 01, 2017 2:20 am

Screen captures of my Nvidia setting. More to come.
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ASROCK Z97 Extreme6 - i7 4970K - 32Gb ram - GTX 980Ti - Windoze 7 pro - Nvidia driver 385.69
Oculus Rift CV1 + Touch controllers. Inateck KTU3FR-4P.
3MonitorsToo
 
Posts: 33
Joined: Fri Jul 21, 2017 9:43 am
Location: 1,500 ft and climbing.

Re: The long pauses and stutters are back!

Postby 3MonitorsToo » Fri Dec 01, 2017 2:23 am

Screen captures of my Nvidia setting. Last bunch.
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ASROCK Z97 Extreme6 - i7 4970K - 32Gb ram - GTX 980Ti - Windoze 7 pro - Nvidia driver 385.69
Oculus Rift CV1 + Touch controllers. Inateck KTU3FR-4P.
3MonitorsToo
 
Posts: 33
Joined: Fri Jul 21, 2017 9:43 am
Location: 1,500 ft and climbing.

Re: The long pauses and stutters are back!

Postby Stevil » Fri Dec 01, 2017 3:57 am

IIRC I have Vsync off
CPU Intel i7 4790K - GPU Zotac GTX 1080 Mini - RAM 16gb DDR3 Mobo Gigabyte GAMING 5 - Drive 750GB SSD - OS Win 10 x64 - Simulator X-Plane v11.11 RC1
HTC Vive
Stevil
 
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Location: EDDK, Cologne / Germany

Re: The long pauses and stutters are back!

Postby 3MonitorsToo » Fri Dec 01, 2017 4:01 am

Muso-Ka wrote:Try disabling Oculus Home (temporarily rename the folder C: \ Program Files (x86) \ Oculus \ Support \ oculus-client.)

Many thanks for that info Oleg.
I tried it and it significantly reduced the memory footprint, both with main memory and the GPU VRAM.
That info should definitely be included in the Wiki.
It will have most impact for those with a marginal system. We all owe you a crate of beer for that!

On my system, the folder is located under C:\Program Files, rather than \Program Files (x86).

It didn't fix my problem, so I'm still investigating.
I'm reading up on Process Lasso to see if that could help. At least there's a free demo I could try out.

Many thanks again,
Steven.
ASROCK Z97 Extreme6 - i7 4970K - 32Gb ram - GTX 980Ti - Windoze 7 pro - Nvidia driver 385.69
Oculus Rift CV1 + Touch controllers. Inateck KTU3FR-4P.
3MonitorsToo
 
Posts: 33
Joined: Fri Jul 21, 2017 9:43 am
Location: 1,500 ft and climbing.

Re: The long pauses and stutters are back!

Postby 3MonitorsToo » Fri Dec 01, 2017 4:02 am

Stevil wrote:IIRC I have Vsync off

OK Stevil, I will try that.
ASROCK Z97 Extreme6 - i7 4970K - 32Gb ram - GTX 980Ti - Windoze 7 pro - Nvidia driver 385.69
Oculus Rift CV1 + Touch controllers. Inateck KTU3FR-4P.
3MonitorsToo
 
Posts: 33
Joined: Fri Jul 21, 2017 9:43 am
Location: 1,500 ft and climbing.

Re: The long pauses and stutters are back!

Postby 3MonitorsToo » Fri Dec 01, 2017 4:32 am

Stevil wrote:IIRC I have Vsync off

Just tried it, but it didn't fix it.

I'm going to give Lasso a quick try.
My thinking is that when these long pauses occur, all CPU cores are maxed out by X-Plane.
In that situation, Flyinside and the head tracking will be starved of CPU resources.
I'm going to try and limit X-Plane, so it doesn't have access to all cores. I think this is worth a try.

Steven.
ASROCK Z97 Extreme6 - i7 4970K - 32Gb ram - GTX 980Ti - Windoze 7 pro - Nvidia driver 385.69
Oculus Rift CV1 + Touch controllers. Inateck KTU3FR-4P.
3MonitorsToo
 
Posts: 33
Joined: Fri Jul 21, 2017 9:43 am
Location: 1,500 ft and climbing.

Re: The long pauses and stutters are back!

Postby Stevil » Fri Dec 01, 2017 4:48 am

Steven be sure to check this one before buying!

viewtopic.php?f=46&t=6242

Also a tutorial video is included. And turn hyper threading on!
CPU Intel i7 4790K - GPU Zotac GTX 1080 Mini - RAM 16gb DDR3 Mobo Gigabyte GAMING 5 - Drive 750GB SSD - OS Win 10 x64 - Simulator X-Plane v11.11 RC1
HTC Vive
Stevil
 
Posts: 1010
Joined: Tue Dec 06, 2016 2:48 pm
Location: EDDK, Cologne / Germany

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