Now that P3Dv4.2 has enabled Single Pass Rendering mode and it saves this option if chosen in the config file for the next startup I was wondering if that means FI uses SPR when it is launched after the previous launch of P3Dv4.2 when it was used in its native VR mode. I know FI changes a few config settings but this is a new setting and I doubt FI startup code looks at this new VR config file.
I think I’m seeing a frame improvement which is making me think it does use the previously saved SPR mode instead of the previous default Stereo mode. If it’s not using SPR I think it would have to modify the config back to Stereo so that probably not happening?
Can anyone shed light on which mode is used when I launch FlyInside now if the previous launch of P3Dv4.2 used SPR mode which changed the P3D config setting for the next launch? A key reason I ask is that P3Dv4.2 is having and has acknowledged issues with visual artifacts when using SPR mode and I see many of them but not when I use FI.
Thanks in advance
Joe