SteamVR & Resolution

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SteamVR & Resolution

Postby idefixgallier » Thu May 03, 2018 7:02 am

Prior warning: Its not a FlyInside only topic ...

Has anyone experience with that new supersampling option in steamVR where you can
adjust the resolution per eye with the slider (e.g. SteamVR recommends 200% for my
1080TI and Samsung Odyssey)?

First thing is ... i dont know if this is really per eye - as if i use 100% it is not 1440x1600,
its something else 1470x17xx and its looking horrible.

If i do something else than "Auto", the look is not really good.

And what about the combination with FlyInside .... how do they play together?
idefixgallier
 
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Joined: Fri Mar 30, 2018 1:03 pm

Re: SteamVR & Resolution

Postby idefixgallier » Mon May 28, 2018 5:13 am

Sorry, took my a while to came across your post...

Actually ...I do have the same question .

I don't have any Idea how SteamVR is handling the 1440x1600.
I tried 150% fixed and 200% fixed and Auto (what i want to avoid, as i dont
want the resolution to change while flying)

150% is ok, i am not sure if 200% is better but needs definitly more power on the GPU.

FlyInside and SteamVR dont play together at all concerning the odyssey as Flyinside is using
a fixed resolution (the oculus one)
idefixgallier
 
Posts: 16
Joined: Fri Mar 30, 2018 1:03 pm

Re: SteamVR & Resolution

Postby idefixgallier » Mon May 28, 2018 5:21 am

idefixgallier
 
Posts: 16
Joined: Fri Mar 30, 2018 1:03 pm


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