Thornfoot wrote:I just got a Vive pro. I see no in-game visual improvement over the Vive in FSX+flyinside. None. I suspect the resolution is getting dialed back (or set to some fixed resolution) by Flyinside, but seriously the text is no more readable than it was before. A major disappointment. Also, even in games that take advantage of the improved. resolution I find that although the screen is noticeably better on the Pro the lenses are worse. The sweet spot is minuscule, so to get all the resolution goodness you have to position the headset exactly.. but even so, unless your IPD exactly matches the fresnel lenses sweet spot one of your eyes is going to be slightly out of focus. The problem is that the IPD dial does not move the lenses, it just does a software move of the image, so the IPD for the image will be correct for you, but the lens sweet spot for both eyes will not be achievable at the same time. Not only is the sweet spot small, but as you look offcenter the image blurs, quite a bit actually. So if you have a program that handles the resolution of the Vive Pro you will still need to turn your head like a chicken so that you can read the text in its full clearness. Really. I'm feeling that I was tricked into wasting a lot of money for a half baked upgrade. That said, when you look straight on at something the image is a healthy improvement over the old Vive, but all that does is give you a taste of what the Pro should/could have been.
Thanks for this post, I was wondering just how the IPD works on the Vive Pro because I notice this weird effect of one eye out of focus when I use apps like Amaze on Steam where you watch 3D videos. In game it is noticeable too but usually there is action so I don't dwell on it. As far as comparing to the standard Vive, I just recently plugged in the standard one to remind myself how good or bad it is compared to the Pro. The Pro really is so much better balanced on your head, has the noise cancelling flip-down headphones where the standard has the cheap in-ear set with one foot cord that you plug in and they keep getting ripped out of your ears when you move your head, and the color and focus is much better I think in Pro. That said, the Oculus Rift which I have too has a sharper picture than the standard Vive, is very light to wear, and has non-fresnal lenses so you don't get those "God-rays" of white light that are even present in Vive Pro. The Rift also has the smaller quick plug in base stations are so much easier to pack up, move, and set up at a friend's house than trying to move the Vive setup around. But since I wear glasses, the Rift is just too tight on my face and smudges the glasses into my face, so the Pro is really the best all around, and maybe as firmware updates continue they will make it even better. The last such update to HMD and base stations made it track much more smoothly even still using the original Vive base stations (I was not going to buy the whole Vive Pro set with the 2.0 sensors for the price of a good gaming rig!) If anyone has experience with the Vive Pro with the 2.0 sensors and kit, please post if they are better in any ways than the standard ones, would like to know.