First of all, let me make it clear that this is NOT a complaint. I am soooo thrilled with my Oculus Rift CV1 and Flyinside. It has made Flight Sim everything I had always hoped it would be. The sense of immersion is incredible. Since receiving my OR, I have flown exclusively with Flyinside and purchased a bunch more ORBX scenery addons. The detail found in the airport packages make the flying seem so real. Today, however, while trying to troubleshoot some install issues with my newly purchased REX Soft Clouds, I was using my monitor and FSX outside of Flyinside. I suddenly noticed how incredibly sharp the imagery was in comparison. I believe it is probably an issue with the display and porting FSX from 2D to 3D and all the other amazing things the Flyinside team was able to accomplish. I can not begin to understand how they did it.
My curiosity is if there is the possibility that the images seen in the Rift will ever be as clear as those seen in 2D on the monitor? Is it a limitation of the Rift itself (although I have seen some pretty incredible imagery in programs done with the Unreal engine)?
Again, I do not want to sound like I am complaining. I will never go back to flying outside of the rift. The trade off for the sense of immersion is absolutely worth it. I just am wondering if that is something we have to look forward to in the future.
Thank you so much for all your incredible efforts and all of the pleasure they have already brought me,
Steve